Softimage Resources: plugins, scripts, compounds and shaders
All 1119 entries of the Softimage Resources as a simple list, 1101–1119 on this page. To search and filter by tags, use the interactive Resources page.
XPertModeStuff win32 workflow
maximizes xsi application window to overlap the taskbar, also hides the title bar.
Seems to have stopped working around 7.0.
local backup: xpertmodestuff.zip
Seems to have stopped working around 7.0.
local backup: xpertmodestuff.zip
LookThroughSpot osAll python workflow
it is a simple set of tools to make looking through a spotlight easier than ever before!
local backup: lookthroughspot.pys
local backup: lookthroughspot.pys
author link: http://www.steven-caron.com/lookthroughspot.htm
Dupalong winAll workflow
Interactively duplicate polymesh objects along a curve to a single mesh. Vegas signs
anybody?
local backup: FLX_Dupalong_v02.xsiaddon dupalong_x64.zip (64 bit library addon)
local backup: FLX_Dupalong_v02.xsiaddon dupalong_x64.zip (64 bit library addon)
author link: http://www.sukio.de/resources.htm (archive)
Mountain shader osAll scene shader mentalray
author link: http://www.sukio.de/resources/mountainshader
Terrain Import winAll interop
importer/fxtree node that imports a variety of terrain data formats. Related tool:
GEM terrain data import/generator.
local backup: terrainimport.zip terrain_x64.zip (64 bit library addon)
local backup: terrainimport.zip terrain_x64.zip (64 bit library addon)
VectorScreenConverter winAll shader mentalray
render tree node that converts a vector to screen XY coordinates
Related Plugin: ScreenInfo
local backup: FLX_vector_screen_converter.xsiaddon Particle_depth_capture_example.scn Vector_screen_converter_example.scn terrain_x64.zip (64 bit library addon)
Related Plugin: ScreenInfo
local backup: FLX_vector_screen_converter.xsiaddon Particle_depth_capture_example.scn Vector_screen_converter_example.scn terrain_x64.zip (64 bit library addon)
Swarfega win32 cppsrc shader mentalray
workaround for mental ray bug that produces random black spots in render. AKA AntiNaN
shader. Related Tool: DL3D BlackspotsRemover
local backup: swarfega.zip
local backup: swarfega.zip
author link: n/a
Whirly Noise shader win32 shader mentalray A texture shader based on the flexible Worley noise, along with some custom tweaks.
local backup: whirly.zip
local backup: whirly.zip
author link: n/a
Enhance XSI SE winAll shader mentalray commercial
A fully functional special edition of Enhance:XSI for both Windows 32 and 64. This
version includes 15 texturing nodes that are free for any use. The set consists of
nine texture nodes: Agate, fBm, Cellular, Panels, WindayWaves, Coriolis, Parquet,
Peened and Circular plus six support nodes: Kaliedoscope, Iridescent, Composite, NoiseWave,
SmoothStep and RegionalHSV.
For more information about this version and the full 99$ (190 node) version go to the author link
local backup: Enhance_XSI.xsiaddon
For more information about this version and the full 99$ (190 node) version go to the author link
local backup: Enhance_XSI.xsiaddon
author link: http://www.shaders.co.uk/enhance_xsi/index.htm (archive)
T2S Illumination winAll shader mentalray
T2S_Illumination is dedicated to CG artists looking for a single Illumination node
to be used as a basic building block for a great variety of materials. This shader
brings together different illumination models, as well as some of the latest Mental
Ray functions for optimized glossy scattering. New features, such as Coating surface
effects, custom Lafortune settings, or Fresnel Mask are offered here.
local backup: T2S_Illumination.xsiaddon T2S_FilePack01.xsiaddon T2S_Materials_Menu.xsiaddon
T2S_illumination_help.pdf
local backup: T2S_Illumination.xsiaddon T2S_FilePack01.xsiaddon T2S_Materials_Menu.xsiaddon
T2S_illumination_help.pdf
T2S MentalRay winAll shader mentalray
previously unexposed mental ray shaders (Car Paint - Ambient and FG Occlusion - Sub-Surface
Scattering - Glossy Reflection and glossy refraction - Physical Lights - D2S_Lights,
which combines »physical_light« and »mib_cie_d« in order to
reproduce realistic illumination)
This shader ships with an old version of a shader library, and is likely to break
installations of Softimage newer than XSI 5.1.
local backup: mentalray.zip
This shader ships with an old version of a shader library, and is likely to break
installations of Softimage newer than XSI 5.1.
local backup: mentalray.zip
D3 shaders library win32 cppsrc shader mentalray compilation
Shader library from 2003, compiled for 32-bit only. Consists of: Color_addtwo dof (depth-of-field) eta Fresnel NormalMap NormalMap Gen (author link contains normal map generation tutorial) Photon Radiance RandomChoice ScalarChoice Reflect Refract Shaderswitch Surface Volume_Density
local backup: d3_shaders_1_2_2.zip
local backup: d3_shaders_1_2_2.zip
author link: http://be3d.republika.pl (archive)
Legacy Tools (2002-2004) osAll compilation
A grab bag with a number of old and possibly now incompatible shaders and scripts
from the early days of XSI: Blurred reflection utility edgeSelect.js hostKeys (by Jonathan Katoe) hdrtoxsi.exe JBJ Render Tools (by Chinny) MapsFromImage md_subScatter VisualBoo timer muscle (by Daniele Niero) Muscle Bone (by Won Suk Oh) Tab_Geo_Apro tranvol 2.01 waterblue_drct-disp waterblue_uv_disp SOFT.8BI photoshop pic plugin EasyPullTool ('poly by poly-modeling' for NURBS)
local backup: legacy2002-2004.zip
local backup: legacy2002-2004.zip
author link: n/a