Softimage Resources: plugins, scripts, compounds and shaders

All 1119 entries of the Softimage Resources as a simple list, 1101–1119 on this page. To search and filter by tags, use the interactive Resources page.

GEMAuthor: Softimagewin32, interop win32 interop
terrain generator/import. Related tool: Felix Gebhard's Terrain Importer.

local backup: gem.zip
XPertModeStuffAuthor: squidwin32, workflow win32 workflow
maximizes xsi application window to overlap the taskbar, also hides the title bar. Seems to have stopped working around 7.0.

local backup: xpertmodestuff.zip
LookThroughSpotAuthor: Steven CaronosAll, python, workflow osAll python workflow
it is a simple set of tools to make looking through a spotlight easier than ever before!

local backup: lookthroughspot.pys
ObjDnDAuthor: Steven CaronosAll, js, python, interop, importer osAll js python interop importer
Enables drag and drop of obj files into xsi.

local backup: objDnd.xsiaddon objDnD_js.xsiaddon
DupalongAuthor: Felix GebhardwinAll, workflow winAll workflow
Interactively duplicate polymesh objects along a curve to a single mesh. Vegas signs anybody?

local backup: FLX_Dupalong_v02.xsiaddon dupalong_x64.zip (64 bit library addon)
DuplicatorAuthor: Felix Gebhardwin32, workflow win32 workflow
Compiled operator to randomly distribute objects across a surface.

local backup: duplicator.zip
GranulateAuthor: Felix Gebhardwin32, workflow win32 workflow
construct/deconstruct meshes polygon-wise

local backup: granulate.zip
Mountain shaderAuthor: Felix GebhardosAll, scene, shader, mentalray osAll scene shader mentalray
example scene/method of a mountain shader.

local backup: mountainshader.zip
Terrain ImportAuthor: Felix GebhardwinAll, interop winAll interop
importer/fxtree node that imports a variety of terrain data formats. Related tool: GEM terrain data import/generator.

local backup: terrainimport.zip terrain_x64.zip (64 bit library addon)
Water RippleAuthor: Felix GebhardwinAll, fluids, scene winAll fluids scene
Demo scene for a water ripple effect.

local backup: ripple.scn
VectorScreenConverterAuthor: Felix GebhardwinAll, shader, mentalray winAll shader mentalray
render tree node that converts a vector to screen XY coordinates

Related Plugin: ScreenInfo

local backup: FLX_vector_screen_converter.xsiaddon Particle_depth_capture_example.scn Vector_screen_converter_example.scn terrain_x64.zip (64 bit library addon)
SwarfegaAuthor: unknown authorwin32, cppsrc, shader, mentalray win32 cppsrc shader mentalray
workaround for mental ray bug that produces random black spots in render. AKA AntiNaN shader. Related Tool: DL3D BlackspotsRemover

local backup: swarfega.zip
Whirly Noise shaderAuthor: Tachyonwin32, shader, mentalray win32 shader mentalray
A texture shader based on the flexible Worley noise, along with some custom tweaks.

local backup: whirly.zip
Enhance XSI SEAuthor: The Graphics FactorywinAll, shader, mentalray, commercial winAll shader mentalray commercial
A fully functional special edition of Enhance:XSI for both Windows 32 and 64. This version includes 15 texturing nodes that are free for any use. The set consists of nine texture nodes: Agate, fBm, Cellular, Panels, WindayWaves, Coriolis, Parquet, Peened and Circular plus six support nodes: Kaliedoscope, Iridescent, Composite, NoiseWave, SmoothStep and RegionalHSV.

For more information about this version and the full 99$ (190 node) version go to the author link

local backup: Enhance_XSI.xsiaddon
T2S IlluminationAuthor: Tek2ShootwinAll, shader, mentalray winAll shader mentalray
T2S_Illumination is dedicated to CG artists looking for a single Illumination node to be used as a basic building block for a great variety of materials. This shader brings together different illumination models, as well as some of the latest Mental Ray functions for optimized glossy scattering. New features, such as Coating surface effects, custom Lafortune settings, or Fresnel Mask are offered here.

local backup: T2S_Illumination.xsiaddon T2S_FilePack01.xsiaddon T2S_Materials_Menu.xsiaddon T2S_illumination_help.pdf
T2S MentalRayAuthor: Tek2ShootwinAll, shader, mentalray winAll shader mentalray
previously unexposed mental ray shaders (Car Paint - Ambient and FG Occlusion - Sub-Surface Scattering - Glossy Reflection and glossy refraction - Physical Lights - D2S_Lights, which combines »physical_light« and »mib_cie_d« in order to reproduce realistic illumination)

This shader ships with an old version of a shader library, and is likely to break installations of Softimage newer than XSI 5.1.

local backup: mentalray.zip
T2S LaFortuneAuthor: Tek2ShootwinAll, shader, mentalray winAll shader mentalray
shader implementing the LaFortune shading model

local backup: T2S_Lafortune.xsiaddon
D3 shaders libraryAuthor: Bartek Dabkowskiwin32, cppsrc, shader, mentalray, compilation win32 cppsrc shader mentalray compilation
Shader library from 2003, compiled for 32-bit only. Consists of: Color_addtwo dof (depth-of-field) eta Fresnel NormalMap NormalMap Gen (author link contains normal map generation tutorial) Photon Radiance RandomChoice ScalarChoice Reflect Refract Shaderswitch Surface Volume_Density

local backup: d3_shaders_1_2_2.zip
Legacy Tools (2002-2004)Author: VariousosAll, compilation osAll compilation
A grab bag with a number of old and possibly now incompatible shaders and scripts from the early days of XSI: Blurred reflection utility edgeSelect.js hostKeys (by Jonathan Katoe) hdrtoxsi.exe JBJ Render Tools (by Chinny) MapsFromImage md_subScatter VisualBoo timer muscle (by Daniele Niero) Muscle Bone (by Won Suk Oh) Tab_Geo_Apro tranvol 2.01 waterblue_drct-disp waterblue_uv_disp SOFT.8BI photoshop pic plugin EasyPullTool ('poly by poly-modeling' for NURBS)

local backup: legacy2002-2004.zip