Speaking to CG Channel, Epic Games general manager for Unreal Engine Marc Petit commented that the firm had been surprised by demand for Unreal Studio during the beta period.
“We had more than 350,000 people sign up … so we realised it was a very healthy business for us already.”
“We do a lot of business with the big film companies, the big auto companies, the big construction firms … so we can [afford] to keep the tools free for everyone.”
System requirements and availability
Datasmith will become available free as part of Unreal Engine 4.24, due out later this year. It currently runs on Windows 7+, but with the 4.24 release, Epic will add macOS and Linux support “for some formats”.
all these mergers need to stop. now.
what really needs to happen is people need to say something.
Adobe has bought and discontinued quite a few companies over the past decade, including Substance Painter, Mixamo Fuse, and several others.
They're just as rotten as Autodesk. Buying, for the sake of having....
and then there's the subscriptions....aka 'software as a service' garbage.
bvmadjen wrote: ↑22 Nov 2019, 20:59
all these mergers need to stop. now.
what really needs to happen is people need to say something.
Adobe has bought and discontinued quite a few companies over the past decade, including Substance Painter, Mixamo Fuse, and several others.
They're just as rotten as Autodesk. Buying, for the sake of having....
and then there's the subscriptions....aka 'software as a service' garbage.
Unreal Engine 4.24 to ship with free Quixel Megascans, Unreal Studio features, and more
More Unreal Engine 4.24 Highlights
Available now in Preview 1, Unreal Engine 4.24 ships with many upgrades and new features, notably:
New nondestructive, layer-based Landscape workflows enable more interesting and engaging outdoor environments where the terrain automatically adapts to other elements in the world.
The Sky Atmosphere component generates a physically accurate sky that can be updated dynamically depending on the time of day, and it can be viewed from the ground or from the air to create realistic-looking planetscapes.
The new experimental strand-based hair and fur system brings characters to life with realistic, flowing hair.
Screen-space global illumination allows for natural light-filled spaces using fewer resources.
The Live Universal Scene Description (USD) Stage Actor creates a direct link to the USD file on disk for faster iteration and better collaboration.
Project creation workflow now includes a wizard-style workflow centered around the industry or type of project you are creating so you only see relevant settings and tools.