thanks guys for the comments
Is the chocolate coating a fluid sim?
What was the rendertime for this?
Chocolate was made with a plane on top of the sweet with basic ICE particle emission, stick to surface on the raspberries/sweet/dish, using play mode and moving manually the plane to make the particles go where i wanted, then meshed.
Rendertime was surprisingly good after 4hrs it was already almost clean, some noise on the SSS on berries but thats more than acceptable to me, i let it run overnight tho.
I personally dont care about render times