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 Post subject: Re: MilanVasek wips
PostPosted: 13 Mar 2015, 15:38 
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Joined: 12 Feb 2011, 13:38
Posts: 210
Very fine works :-bd


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 Post subject: Re: MilanVasek wips
PostPosted: 13 Mar 2015, 17:06 
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Joined: 09 Jun 2009, 14:09
Posts: 361
Location: London
TEAPOTS!!!

Great stuff as always Milan. Don't ever stop.

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 Post subject: Re: MilanVasek wips
PostPosted: 30 Mar 2015, 17:38 
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Joined: 09 Jun 2009, 12:12
Posts: 133
Location: Czech Republic
thank you :)

another projects, for fantasy and D&D fans :) (oh, i miss those days...)

it's generated with ICE, controlled only by weightmaps on simple grid and several curves. I decided to use instances for the main land instead of geometry because of the small details on the edges and it is also much easier to draw quite rough curve compared to modeling actual geometry



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Milan Vasek
ceramic artist & softimage fan
http://www.milanvasek.com


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 Post subject: Re: MilanVasek wips
PostPosted: 30 Mar 2015, 18:56 
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Joined: 08 Jun 2009, 23:02
Posts: 190
Location: Near Paris
Wow
Very "ICE" clean map !!! ^:)^

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 Post subject: Re: MilanVasek wips
PostPosted: 30 Mar 2015, 19:09 
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Joined: 12 Mar 2013, 19:44
Posts: 299
Damn Milan you are a beast! Your company is lucky to have you!
:-bd
Next one middle earth :D


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 Post subject: Re: MilanVasek wips
PostPosted: 30 Mar 2015, 23:15 
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Joined: 09 Jun 2009, 20:33
Posts: 648
just curious about your red path,
did you simply extruded the main map, or did you managed to do some clever displacement with curves or something ? (or maybe just nothing but a map..)

great work ;-)


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 Post subject: Re: MilanVasek wips
PostPosted: 15 Sep 2016, 14:26 
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Joined: 09 Jun 2009, 12:12
Posts: 133
Location: Czech Republic
Hey. It's been a while since I posted something here.

I use Houdini and Mantra at work now, but for my personal projects it will be Softimage forever :). I spent quite a lot of time deciding between Arnold and Redshift for rendering and last week chose Arnold, mostly because I will be stuck only with my Surface Pro tablet without proper GPU for a while... but also because I really love working with Arnold :)

So, here is the one weekend project (the forest was done last weekend, the rest are models from my previous projects)
I was trying to get really soft, almost painterly look...

Image

quick tests of different lights, but these need some extra work
Image
Image

and few screens (btw, interface gets a bit messed up on the Surface, but apart from that it works great)
Image
Image
Image
Image
Image

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Milan Vasek
ceramic artist & softimage fan
http://www.milanvasek.com


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 Post subject: Re: MilanVasek wips
PostPosted: 15 Sep 2016, 15:27 
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Joined: 16 Sep 2013, 13:39
Posts: 1030
Beautiful as always ... Damn.


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 Post subject: Re: MilanVasek wips
PostPosted: 15 Sep 2016, 16:51 
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Joined: 04 Jun 2009, 12:15
Posts: 4889
Very impressive... :-bd

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 Post subject: Re: MilanVasek wips
PostPosted: 16 Sep 2016, 22:46 
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Joined: 12 Mar 2013, 19:44
Posts: 299
awesomness @-)


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