http://www.fxguide.com/featured/animati ... ceanmaker/
Exactly what I was going to say!geoath wrote:Very beautiful short film! The dogfight choreography is superb
I really enjoyed this awesome short animation with great story and music!
And read about a screening of this indie film at Pixar that thrills the creators!
http://michaelcawood.com/the-oceanmaker ... t-5-pixar/
Had you not included the smiley, I would've wondered if you were being sarcastic or cynicalHirazi Blue wrote:Someone should finally send out the memo already that you can't produce "great work" with EOL Softimage anymore...
Both Peperami and Oceanmaker are impressive in their own right.
Hi guys, just wanted to show a couple of shots we did for the Swedish tv
series "Jordskott." We did all the 342 vfx shots for all 10 episodes, all
cg in Softimage, rendered in Redshift, Houdini for smoke sim and Nuke for
Here's some of the more interesting ones I think (excuse the compression):
Full cg env and destruction. Redshift+ICE instance scattering achieved the
level of detail, comped using deep data to combine Redshift and Mantra
smoke renders. RS frame time was about 20 minutes on this, which is the
highest I've ever reached with Redshift I think.
https://app.frame.io/f/9839ef2c-0a25-4c ... 8078b613b1
Here's a bunch of cg ravens rigged and animated in Softimage, rendered in
https://app.frame.io/f/17a5c43d-0b29-49 ... 779930a492
This is a face wound-type thing in a dream sequence, Soft+Redshift
https://app.frame.io/f/e7740833-7faa-4e ... be2f75f3b0
All the underwater environments in this sequence is full cg combined with
some green screen uw-plates of the actress. The "entity" is made with a bit
of ICE strand magic. Soft+Redshift, RS really has awesome volumetrics btw.
https://app.frame.io/f/680ec84a-573d-4e ... 68a0c3ad3a (with sound,
And about 300 other shots.. =)
We worked for ~8 months with a core team of 3 artists including myself, and
a few more for shorter periods. I also supervised the vfx on the show,
which was a true pleasure! Can't imagine a better tool for the job than
Soft and RS, it's quite remarkable how well they work together, it's all
rendered on cheap GTX780's as well.
So Softimage is alive and well over here at least! The Maya licenses
doesn't even work as a door stop, not sure why we keep them around really.
We'll do a proper reel for the whole season soonish, hope you like it!
Users browsing this forum: No registered users and 1 guest