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Great work done with Softimage

Comments on finished work
NNois
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Re: Great work done with Softimage

Post by NNois » 24 Apr 2015, 11:07


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Rork
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Re: Great work done with Softimage

Post by Rork » 24 Apr 2015, 11:34

Wow, he finished that one :-)
After his first project, this was even more ambitious.

Thanks for the tip!
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Draise
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Re: Great work done with Softimage

Post by Draise » 24 Apr 2015, 23:33

Beautiful. And wathing the behind the scenes is awesome, I'd go live at Belize to animate any day!

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geoath
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Re: Great work done with Softimage

Post by geoath » 25 Apr 2015, 11:07

Very beautiful short film! The dogfight choreography is superb :-bd

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Hirazi Blue
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Re: Great work done with Softimage

Post by Hirazi Blue » 25 Apr 2015, 11:47

Someone should finally send out the memo already that you can't produce "great work" with EOL Softimage anymore... :-j
Both Peperami and Oceanmaker are impressive in their own right.
...

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FXDude
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Re: Great work done with Softimage

Post by FXDude » 26 Apr 2015, 01:33

geoath wrote:Very beautiful short film! The dogfight choreography is superb :-bd
Exactly what I was going to say!

Like very thought-out and refined timing of everything, making it all extremely "cinematic".

Left me stuck to my chair lol.



Also found in the comment section, a 5 part blog about one of the artist's experience on the island

http://michaelcawood.com/the-ocean-make ... ry-part-1/

Image



Which the last part refferred to in the comment being about their screening over at Pixar.
I really enjoyed this awesome short animation with great story and music!
And read about a screening of this indie film at Pixar that thrills the creators!
http://michaelcawood.com/the-oceanmaker ... t-5-pixar/
Image

Image

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FXDude
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Re: Great work done with Softimage

Post by FXDude » 26 Apr 2015, 01:39

Hirazi Blue wrote:Someone should finally send out the memo already that you can't produce "great work" with EOL Softimage anymore... :-j
Both Peperami and Oceanmaker are impressive in their own right.
Had you not included the smiley, I would've wondered if you were being sarcastic or cynical :p

farhad
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Re: Great work done with Softimage

Post by farhad » 01 May 2015, 10:37

Hello to everybody! :)
I invite everyone to watch my latest game animation demo reel, containing different quadruped and biped animation I did, when I was working in Edwill Design.Responsible for character rigging and animation. All characters were rigged and animated using Autodesk Softimage.

Do not own copyright to music. Ownership and right go to the creators Gunnar Olsen
Music by: Gunnar Olsen - Plain Truth


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owei
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Re: Great work done with Softimage

Post by owei » 07 May 2015, 08:38

SOFTIMAGE and ICE at it´s best...once again ;)


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FXDude
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Re: Great work done with Softimage

Post by FXDude » 10 May 2015, 02:06

Awesome! 3:-O

forton
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Re: Great work done with Softimage

Post by forton » 11 May 2015, 14:50

owei wrote:SOFTIMAGE and ICE at it´s best...once again ;)
Do I see some Tim Borgman work here?

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owei
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Re: Great work done with Softimage

Post by owei » 11 May 2015, 16:43

...don´t think so..look at the credits here:
http://www.liga01.com/project/bmw-m3m4
I had the chance at FMX to meet Florian from liag01. So, for sure, SOFTIMAGE and Arnold .. ;)

cheers,
oli

Bullit
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Re: Great work done with Softimage

Post by Bullit » 16 May 2015, 23:19


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Hirazi Blue
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Re: Great work done with Softimage

Post by Hirazi Blue » 24 May 2015, 09:53

I generally dislike “quoting in full”, but for this post by Arvid Björn on the Mailing List I think it’s best to make an exception.

Sadly I haven't found a way to embed the app.frame.io llnks yet.
Hi guys, just wanted to show a couple of shots we did for the Swedish tv
series "Jordskott." We did all the 342 vfx shots for all 10 episodes, all
cg in Softimage, rendered in Redshift, Houdini for smoke sim and Nuke for
comp.


Here's some of the more interesting ones I think (excuse the compression):

Full cg env and destruction. Redshift+ICE instance scattering achieved the
level of detail, comped using deep data to combine Redshift and Mantra
smoke renders. RS frame time was about 20 minutes on this, which is the
highest I've ever reached with Redshift I think.
https://app.frame.io/f/9839ef2c-0a25-4c ... 8078b613b1

Here's a bunch of cg ravens rigged and animated in Softimage, rendered in
Redshift.
https://app.frame.io/f/17a5c43d-0b29-49 ... 779930a492

This is a face wound-type thing in a dream sequence, Soft+Redshift
https://app.frame.io/f/e7740833-7faa-4e ... be2f75f3b0

All the underwater environments in this sequence is full cg combined with
some green screen uw-plates of the actress. The "entity" is made with a bit
of ICE strand magic. Soft+Redshift, RS really has awesome volumetrics btw.
https://app.frame.io/f/680ec84a-573d-4e ... 68a0c3ad3a (with sound,
without grade)

And about 300 other shots.. =)

We worked for ~8 months with a core team of 3 artists including myself, and
a few more for shorter periods. I also supervised the vfx on the show,
which was a true pleasure! Can't imagine a better tool for the job than
Soft and RS, it's quite remarkable how well they work together, it's all
rendered on cheap GTX780's as well.

So Softimage is alive and well over here at least! The Maya licenses
doesn't even work as a door stop, not sure why we keep them around really.

We'll do a proper reel for the whole season soonish, hope you like it!

Cheers
...

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Rork
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Re: Great work done with Softimage

Post by Rork » 02 Jun 2015, 21:30

Another one from me, and another bunch of people of-course ;-)

Done at Darlings Postproduction Amsterdam, the latest Asics tennis commercial with Gael Monfils:



All the hard (3D) work is at the end, for the Nuke guys it was adding all those (extra) 2D/3D tennis-balls, cleaning backgrounds, removing wires etc. etc.

Enjoy!

rob
Last edited by Rork on 03 Jun 2015, 10:10, edited 1 time in total.
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forton
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Re: Great work done with Softimage

Post by forton » 03 Jun 2015, 00:25

Nice one rob!

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