New PhysX FleX features

News concerning 3D DCC business
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Bullit
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New PhysX FleX features

Post by Bullit » 10 Dec 2014, 16:32

PhysX FleX is a particle based simulation technique for real-time visual effects. So far we showed examples for rigid body stacking, particle piles, soft bodies and fluids.
In this video we'll be showing some of the new advancements within PhysX FleX.

nuverian
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Re: New PhysX FleX features

Post by nuverian » 12 Dec 2014, 14:16

I don't understand why can't we use those stuff in DCCs :/
For many projects the quality simply suffice.
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Bullit
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Re: New PhysX FleX features

Post by Bullit » 12 Dec 2014, 14:45

Yes. It is up to DCC companies to get license and integrate it.

Autodesk have Mass/ClothFX from Nvidia with this tech but they don't evolve it long ago.

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