yo, raps !!!
friends, take a look
How to port our precious ICE stuff into houdini vex. Questions raised - how to create a custom parameter in VEX, just like we do in ICE, and why there are different results in math.
This is interesting i think.
If you know the answers feel free to comment )))
Hakuna Matata ))) ahahahaha ))))
porting ICE to VEX part 1
Re: porting ICE to VEX part 1
So how it is your initial opinion about it?
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Re: porting ICE to VEX part 1
about VEX ? normal...its actually good - need to get used to it, but its good when you feel comfortable...i`ll continue to dig this porting topic,
and make more videos.
and make more videos.
Re: porting ICE to VEX part 1
About Houdini "ICE". I must say that the nodes are hideous. They remind me of particle flow.
Re: porting ICE to VEX part 1
Thanks you a ton for sharing you process, i'm following the same migrating path although i started more with the animation side. I must say houdini is fantastic and i've found than in softimage I was "workarounding" for many things and... not at all in houdini.
Yearrr, this is a constructive comment for going forward !Bullit wrote:About Houdini "ICE". I must say that the nodes are hideous. They remind me of particle flow.
Re: porting ICE to VEX part 1
Hehehe.
NNois can you tell us an example of a "workarounding" that doesn't happen in Houdini?
NNois can you tell us an example of a "workarounding" that doesn't happen in Houdini?
Re: porting ICE to VEX part 1
There are plenty ! a simple and maybe bad example would be a clone, heavily used on softimage but doesn't update cluster and other things... in houdini this is a live "read" operator who start just where you want.Bullit wrote:Hehehe.
NNois can you tell us an example of a "workarounding" that doesn't happen in Houdini?
Another one, on softimage you load a model, he read it and paste it in your scene, and you go from there, if the file is modified you restarst from... the start. On houdini, the file is just read and used, if the file change everything follows. Just like you assets in after effect and nuke ;-)
Re: porting ICE to VEX part 1
I see. I am in a problem with cluster and materials with a clone mesh. Is possible to copy cluster from one object to the clone? please answer in this topic http://www.si-community.com/community/v ... =15&t=5188
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