I constantly match stuff while rigging and so I assigned a hotkey for matching translation. But quite often I need to match the rotation too.
Of course I could just assing a hotkey for that too, but it would be cool to just have one matchmaking hotkey
I could just use the match all transforms but i almost never want to match scale.
So I just copypasted match translate and match rotation from script editor separately, saved that as a script and assigned a hotkey for that:
Code: Select all
MatchTransform , , siTrn
MatchTransform , , siRot
But sometimes it matches the rotation incorrectly or I don't want to match rotation after all and I try to cancel the second click by clicking the right mouse button. Sometimes when I do this the object flips into a weird rotation. It only seems to happen with more complicated scenes but clearly it doesn't just cancel when I hit the RMB.
GEAR has a match trans+rot which seems to work a bit better but it doesn't have the option to cancel so I still need two hotkeys (one for matching trans+rot and one for just matching translation).
So I would like to make it match the rotation better and be able to cancel (by clicking on an empty area or right mouse clicking preferably). How would I go about doing that?