Hi all !
New question from a beginner.
I'm still working a my scene where I have a pointcloud instancing 20 objects randomly.
I'm trying to optimize the scene. Actually the 20 objects are exactly the same, they just have different materials.
So I was thinking if there is a way to instanciate only one single object, and then randomize the material for each particle ?
single instanced mesh and different materials ?
Re: single instanced mesh and different materials ?
While the tutorials discuss how to use different textures for particle sprites, you can use the same procedure to change the materials on your instances.
http://caffeineabuse.blogspot.se/2011/1 ... g-ice.html
http://caffeineabuse.blogspot.se/2011/1 ... g-ice.html
Senior 3D Artist | Softimage Certified Instructor | http://www.olamadsen.se
Re: single instanced mesh and different materials ?
I am so stupid... I knew this technique but was obsessed doing it with ICE materials ! aarrrhhh
Thanks so much for your help
Thanks so much for your help
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