quickPrimitive
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QuickPrimitive v0.93
Updated September 2012 to support light primitives, new preference options. Following
the popular QuickInset modeling tool (listed below), Pitorek releases this new custom tool, allowing the
user to draw primitives interactively.
This can be done using a number of preset objects (pickable from a radial array), and using a variety of placement/creation options such as on on surface/on scene grid, along curve, align along X/Y/Z axis, create UV projections, snapping, merge etc.
A video introduction is available here. See the si-community thread linked below for more details.
local backup: quickprimitive_093.xsiaddon
This can be done using a number of preset objects (pickable from a radial array), and using a variety of placement/creation options such as on on surface/on scene grid, along curve, align along X/Y/Z axis, create UV projections, snapping, merge etc.
A video introduction is available here. See the si-community thread linked below for more details.
local backup: quickprimitive_093.xsiaddon
Re: quickPrimitive
You can download older version without that feature
Re: quickPrimitive
hi, first i want to say biiiig thank you for this awesome tool! it very help of my works and easy!
and i have a question! is it possible to add some cool feature like dublicate my own object on surface other object, pick on surface and add selected object on surface?
myabe like meshpaint https://vimeo.com/41703655 but his works with more clicks mouse than your tools =) and moooore longer) but we need just duplicate one object and thats all, only drop, not brush and random and other many configures )
and i have a question! is it possible to add some cool feature like dublicate my own object on surface other object, pick on surface and add selected object on surface?
myabe like meshpaint https://vimeo.com/41703655 but his works with more clicks mouse than your tools =) and moooore longer) but we need just duplicate one object and thats all, only drop, not brush and random and other many configures )
Re: quickPrimitive
I realize it's been quite a while since this was posted, but I was curious if quickPrimitive can use a reference plane for it's coordinates?
I am doing some detailing on an object & using poly, edge or points as an alignment doesn't work. If I could use a reference plane, I think it would work just fine.
Thanks,
Paul
I am doing some detailing on an object & using poly, edge or points as an alignment doesn't work. If I could use a reference plane, I think it would work just fine.
Thanks,
Paul
Re: quickPrimitive
sorry for raising a dead thread, but I'm so glad I found this plugin. because the way Softimage makes primitve plugins is maddening.
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- Joined: 16 Jun 2009, 06:23
Re: quickPrimitive
nothing dead with softimage, due to is strong back compatibility, often found some old scripts useful here.
Re: quickPrimitive
I don't know why but this plugin is causing random crashes
Re: quickPrimitive
I've just installed this ...
( with no "random crashes" )
And **IF** you are getting "random crashes", it's probably not this,
as you reported getting crashes with barely any addons installed.
( all pretty basic )
from here:
Softimage crashes when modeling
(one of your first posts from ~2 years ago ... where people already suggested deleting your 12 addons one by one until your issue goes away, if at-all related, and if at-all a "real issue" )
_________________
But otherwise, if anyone can answer, what I can't figure-out about QuickPrimitive,
is ---> what is the hotkey to bring up the "pie menu" ?
Like we see in the video :
I've used the great "Mesh Paint" from the same author .
MeshPaint
( like "quick primitive", but for arbitrary meshes )
But for just drawing primitives anywhere, at whatever size, this can also be quite nifty.
Cheers !
Re: quickPrimitive
what is the hotkey to bring up the "pie menu" ?
Jesus ! it was "in my face" the whole time (lol) --> right-mouse-button hold
it wasn't written anywhere that I could find (?) and that was after trying all keyboard keys like the good old days lol
(with the tool active)
Also BTW , Middle-Mouse creates primitives of the same size / settings as the last, except in one click.
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