Shape Animation help
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Shape Animation help
need some help before I reach insanity levels
I'm trying to animate this logo. but as you can see, there are 'invisible lines' over lapping the grid that forms the letters 'turtles' both at the top of the image, and the middle/bottom of the image. the grid is flat, so not sure why this is happening. and ruins an otherwise perfect shape animation. any ideas?
I'm trying to animate this logo. but as you can see, there are 'invisible lines' over lapping the grid that forms the letters 'turtles' both at the top of the image, and the middle/bottom of the image. the grid is flat, so not sure why this is happening. and ruins an otherwise perfect shape animation. any ideas?
Re: Shape Animation help
this line comes out because it is still a single polygon,
it would have to be cut up slightly,
this divides the large polygon into smaller ones and avoids overlapping,
something like this see picture edges
i don't know the other shapes
if they are very different this might not work
maybe it works if you add an inset after the shapeanimation
but then you have first desolve the edges inside the shape
see next picture clean_inset
if you do the shapeanimation only with the curve and then leave a curvetomesh operator active you can create the shapeanimation even more elegant with the curve and insert a small inset at the curvetomesh, that should stay stable.
see scene
it would have to be cut up slightly,
this divides the large polygon into smaller ones and avoids overlapping,
something like this see picture edges
i don't know the other shapes
if they are very different this might not work
maybe it works if you add an inset after the shapeanimation
but then you have first desolve the edges inside the shape
see next picture clean_inset
if you do the shapeanimation only with the curve and then leave a curvetomesh operator active you can create the shapeanimation even more elegant with the curve and insert a small inset at the curvetomesh, that should stay stable.
see scene
Re: Shape Animation help
this is the Picture clean_inset
?????????????????????????????????????????????????????
sorry can no longer insert images ????
?????????????????????????????????????????????????????
sorry can no longer insert images ????
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: Shape Animation help
I tried doing it with the curve. But I liked the control I got with the points better. it's a pain in the ass, because there are more of thme at certain parts of the 18 image sequence than I need, and curves WOULD be easier ot manage then. But i'm willing to deal with this.
as for the rest, THANK YOU! I cut the logo in half by adding a line straight down the middle and disconecting it from the main. thankfully none of the points got messed up and it's MUCH better now. I really wish I took official classes in SI. I've been teaching myself this thing since2008, and STILL only know the basics. I never really messed around with ice for example.
as for the rest, THANK YOU! I cut the logo in half by adding a line straight down the middle and disconecting it from the main. thankfully none of the points got messed up and it's MUCH better now. I really wish I took official classes in SI. I've been teaching myself this thing since2008, and STILL only know the basics. I never really messed around with ice for example.
Re: Shape Animation help
can/will you share the scene file ?
Re: Shape Animation help
or sent private i guess i can fix it
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: Shape Animation help
no need. that was the big issue with this one that was driving me crazy .
I do wish there was a video that explained some tips and tricks to make doing stuff like this easier
I do wish there was a video that explained some tips and tricks to make doing stuff like this easier
Re: Shape Animation help
Shredder565 wrote: ↑21 Jun 2022, 15:21 no need. that was the big issue with this one that was driving me crazy .
I do wish there was a video that explained some tips and tricks to make doing stuff like this easier
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: Shape Animation help
The other thing is shape animation with mouth animation. whenever I add lines... it messes 85% of the mouth animation up. a, b, ch, o, t, u, w, angry eyes, etc.
Highly annoying when I have to make changes, or smooth it out, or local subdivide.
Highly annoying when I have to make changes, or smooth it out, or local subdivide.
-
- Posts: 39
- Joined: 11 May 2020, 14:22
Re: Shape Animation help
Softimage has been non-destructive when modeling during shape animation since 4.0!
If you want to perform a local subdivision after setting up a shape animation, select BaseShape in the Shape Manager, apply a local subdivision, and then
Select Result in the Shape Manager and play it back!
If you want to perform a local subdivision after setting up a shape animation, select BaseShape in the Shape Manager, apply a local subdivision, and then
Select Result in the Shape Manager and play it back!
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: Shape Animation help
So, when I do shape animation, I usually click on Base, then do A. CLick on Base, then do B, etc after Duplicate Shape. Should I be clicking on Result instead?
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- Posts: 39
- Joined: 11 May 2020, 14:22
Re: Shape Animation help
The language is Japanese, but here's how it goes.
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: Shape Animation help
another question. how can one stop it from going back to base shape?
For instance,
You have Shape 1 with a slider that is 0-1.
You have Shape 2 with a slider that is 0-1.
Key Shape 1, in between, it reverts to base shape and messes the smoothness up when the slider is at .5.. but is fine as soon as it gets to slider 1.
For instance,
You have Shape 1 with a slider that is 0-1.
You have Shape 2 with a slider that is 0-1.
Key Shape 1, in between, it reverts to base shape and messes the smoothness up when the slider is at .5.. but is fine as soon as it gets to slider 1.
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