Strange problem with UV editor

General questions and troubleshooting SOFTIMAGE©
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yashugan
Posts: 115
Joined: 30 May 2012, 20:58

Strange problem with UV editor

Post by yashugan » 14 Jul 2016, 16:32

It happen to me that when i load a scene that have PSD or another texture that is not a PNG (mostly the PSD) the UV editor became ULTRASLOW and basically it don't show the texture.
You have to go in the UV EDITOR, Chache propeties, and set CACHE DISABLED checked to see the texture.
But moslty the UV editor is super slow.
If have a PNG applyed on, the editor work pefectly.


Some one know how could be cause? thank you!!!!!!!!!!! :)

User avatar
myara
Posts: 403
Joined: 28 Sep 2011, 10:33

Re: Strange problem with UV editor

Post by myara » 16 Jul 2016, 08:15

Did you use FBX exporter?

I'm not sure if it is related but I've found that when you use the FBX exporter, it messes up the crop sizes in all image clips, making them "invisible" in the TexEditor and the UV manipulation super slow.

A normal crop is with minimum 0 and maximum 1.
The FBX Exporter changes both to 0 in the X axis and both to 1 in the Y axis.

If that's the case, fix the Image clips manually, or try this code:

Code: Select all

//JScript
var oClips = ActiveProject.ActiveScene.ImageClips
for ( var i=0; i < oClips.Count; i++ ) {
    oClips(i).Xmax=1;    oClips(i).Ymin=0;
}
Screenshots about it: (the blog itself is in Japanese though)
http://myara.blog.fc2.com/blog-entry-196.html
Last edited by myara on 16 Jul 2016, 09:48, edited 3 times in total.
M.Yara
Character Modeler | Softimage Generalist (sort of)

yashugan
Posts: 115
Joined: 30 May 2012, 20:58

Re: Strange problem with UV editor

Post by yashugan » 16 Jul 2016, 09:41

I resolved ALL, really thank you to every one that helped me!

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