Mathaeus wrote: Well, with all due respect to your optimism, I'd be free to put it into something like 'partially possible', nothing perfectly, nothing robust. Don't get me wrong, but someonee will try to compare the performance of that python script and ICE or Houdini live operator. Someone will try to render this into some of built-in C4d renderers, using motion blur, figuring out that there is no anything between old-school subframe sampling, and slow path-tracer. Someone will try to install 3Delight in C4d, figuring out that hair isn't supported at all. This pic is V-Ray render, isn't it.
Again don't get me wrong, but, I think it will be much better to go with 'easy to use' route while advertising C4d here, really not by comparing the possibility or performance.
Well, Yader was actually correct all of the examples in the thread can be easily done in C4D in various ways and parametrically.NNois wrote:
Hi,
I appreciate your efforts but in just putting the things in theire places, i'm sorry your example describe perfectly why i wouldn't ever use C4D, there is workarounds everywhere, cheats, etc. And it's a destructive workflow ...
The wool example is rendered in C4D's native renderer, VRayforC4D also supports hair BTW and interfaces well. I do not use 3Delight but would assume hair could be rendered if the user generated hair polygons.
It's quite wrong to think C4D offers "easy to use" route when in fact if you were to look you'd find that it may contain the functionality you require and may be better than the other options in the AD stable and for some people a better home than Houdini. I appreciate C4D is not XSI and has a performance deficit in some areas but there's a great deal of overlap in the types of jobs that are undertaken and is a viable tool.
Yader is one of the most knowledgeable C4D users I've ever come across and regularly puts out quick tips that amaze with his left field thinking and his profound knowledge of C4D. So instead of being condescending and batting him away a better action maybe to engage him and maybe you'll find that C4D does even more than you thought possible. I'd be much more inclined to listen to Yader than the Maxon sales team who've descended on the Cinema 4D thread.
As I wrote in the Cinema 4D thread, it may not be suitable for the very high end work and some XSI users will find a natural home in Houdini but C4D remains a viable tool for a heck of a lot of projects and users.