Hello.
I'm animating and rigging characters for a game and was just putting textures on the character when I noticed some of the real time shaders people recommend have being discontinued in my version of Softimage (2013 SP1). It would be nice to be able to see what the characters are going to look, before exporting them to the game engine. I guess I might have misunderstood but it looks to me like all the DirectX shaders have been discontinued. Or are they just hidden somewhere?
Please recommend me good real time shaders if you know of any.
Good realtime shaders
Re: Good realtime shaders
No clue about dx shaders, last RT shaders I came across were those: http://www.mslaf.com/projects/software/ ... 172103.zip
The discussion info is gone, cause it was a xsibase thread....
The discussion info is gone, cause it was a xsibase thread....
- AlexanderM
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- Joined: 10 Jun 2009, 17:13
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Re: Good realtime shaders
Did anyone run this HLSL and CgFX shadow PCSS shader?
There is support for XSI, but does not work properly
There is support for XSI, but does not work properly
- Daniel Brassard
- Posts: 878
- Joined: 18 Mar 2010, 23:38
- Location: St. Thomas, Ontario
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Re: Good realtime shaders
Which Softimage version are you using?
The code explain that it work on directX9 and 10 but you need to modify the code to make it work on DirectX9, DirectX10 is default.
The code explain that it work on directX9 and 10 but you need to modify the code to make it work on DirectX9, DirectX10 is default.
$ifndef "Softimage"
set "Softimage" "true"
$endif
set "Softimage" "true"
$endif
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