Overriding materials set by ICE Topology
Overriding materials set by ICE Topology
So, apparently this is not as simple as applying a material to my partition... any ideas? Is it even possible?
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/
Blog: http://www.gustavoeb.com.br/
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- Posts: 9
- Joined: 27 Apr 2010, 16:10
Re: Overriding materials set by ICE Topology
I put a custom boolean parameter on the relevant object and override this boolean as necessary with a conventional override. The boolean is then used in the ICE tree where you set materials to either only use MaterialID 0 or use the other MaterialIDs. If you set it to only use MaterialID 0 then the 'normal' material applied to the partition will be used...effectively allowing you to override ICE-generated materials. Hope that makes sense..
Re: Overriding materials set by ICE Topology
Thanks, sounds very doable...
Thanks
Thanks
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/
Blog: http://www.gustavoeb.com.br/
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