i use way less max samples normally, 250 to 600 for example, but with quality values ranging from 6 to 15.gustavoeb wrote:This is the image created only with the local samples at 1 technique...
Min 0.5
Max 10,000
Quality 15
Cuttof 0
Rendertime was 48 minutes (not too big of a difference it seems and it actually looks better). But having quality over 1 still boggles me, that should not be the way to do stuff...
from the scenes i had until now, it made more sense to use higher quality values. BUT this depends on the shot, the amount of mb you have to render.
so its really good to get some more examples here.