Accessing FxTree nodes through ICE
Accessing FxTree nodes through ICE
Sorry if it's well-known fact, but here is how to do it:
http://www.youtube.com/watch?v=4itgKAIfzqI&hd=1
Moderator edit: moved the topic from "Download > FXTree" to "ICE Tutorials" - HB
http://www.youtube.com/watch?v=4itgKAIfzqI&hd=1
Moderator edit: moved the topic from "Download > FXTree" to "ICE Tutorials" - HB
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: Accessing FxTree nodes through ICE
Why the hell I put this on download section?
Thanks, Hirazi
Too bad you can't set paint points through ICE, it would be cool replacement for the weight map
![Big Grin :D](./images/smilies/4.gif)
Too bad you can't set paint points through ICE, it would be cool replacement for the weight map
- bottleofram
- Posts: 355
- Joined: 17 Aug 2010, 11:21
Re: Accessing FxTree nodes through ICE
Interesting.
And strange.
I placed an ICE tree on a null and the problem with inName->setData seemed resolved. But than one axes stopped working suddenly, and after i shuffled things around, it started working again. Order of operations going haywire? Humm...
So much potential there. Its just too clumsy at this point.
And strange.
I placed an ICE tree on a null and the problem with inName->setData seemed resolved. But than one axes stopped working suddenly, and after i shuffled things around, it started working again. Order of operations going haywire? Humm...
So much potential there. Its just too clumsy at this point.
Re: Accessing FxTree nodes through ICE
iamVFX wrote:Too bad you can't set paint points through ICE, it would be cool replacement for the weight map
Softimage 2013, I'm telling you. We will get some kind of unified system that merges ICE tree, render tree, FX tree and animation mixer. It will be glorious.bottleofram wrote:So much potential there. Its just too clumsy at this point.
![Big hug :ymhug:](./images/smilies/6.gif)
Re: Accessing FxTree nodes through ICE
Are you a beta tester? Or it's your feelings about this?Chris_TC wrote:Softimage 2013, I'm telling you. We will get some kind of unified system that merges ICE tree, render tree, FX tree and animation mixer. It will be glorious.
![Big Grin :D](./images/smilies/4.gif)
![Big Grin :D](./images/smilies/4.gif)
FxTree is not updated since XSI 7.0 (correct me if I'm wrong), did you know that it's called Softimage Illusion since then?
![Big Grin :D](./images/smilies/4.gif)
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: Accessing FxTree nodes through ICE
Chris_TC wrote:Softimage 2013, I'm telling you. We will get some kind of unified system that merges ICE tree, render tree, FX tree and animation mixer. It will be glorious.
![Rolling on the floor =))](./images/smilies/24.gif)
iamVFX wrote:FxTree is not updated since XSI 7.0 (correct me if I'm wrong), did you know that it's called Softimage Illusion since then?Illusion, get it?
![Rolling on the floor =))](./images/smilies/24.gif)
Stay safe, sane & healthy!
Re: Accessing FxTree nodes through ICE
No, but I'm confident that we will eventually get this kind of Houdinification. The sooner the better.iamVFX wrote:Are you a beta tester?
Re: Accessing FxTree nodes through ICE
I'll hope that happen really soon! Can't wait for 2029Chris_TC wrote:No, but I'm confident that we will eventually get this kind of Houdinification. The sooner the better.
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: Accessing FxTree nodes through ICE
@iamVFX - you are an optimist...
But seriously, I don't think too much will happen involving the FXTree in the near future, as it already seems to have reached its developmental EOL some years ago... And that's too bad, but probably one of those things we as users won't be able to change.
But seriously, I don't think too much will happen involving the FXTree in the near future, as it already seems to have reached its developmental EOL some years ago... And that's too bad, but probably one of those things we as users won't be able to change.
Stay safe, sane & healthy!
-
- Posts: 175
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Re: Accessing FxTree nodes through ICE
this video remove, can everyone know how to "Accessing FxTree nodes through ICE"?
Re: Accessing FxTree nodes through ICE
Perhaps you could check out how this FXTree tracking to ICE works?
http://iceduous.blogspot.com/2010/11/ic ... cking.html
http://iceduous.blogspot.com/2010/11/ic ... cking.html
- sirdavid32
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Re: Accessing FxTree nodes through ICE
Video is been lost. could someone re-upload it, please?
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