Some of my new work :)
Some of my new work :)
hey guys, here are some images i've done for my last work, they are quite edited from the work ones cause its still under nda, i'll post after.
softimage and redshift, some comp in fusion and thats it. 7 minutes per image, 12/15 minutes the one with extreme dof.
softimage and redshift, some comp in fusion and thats it. 7 minutes per image, 12/15 minutes the one with extreme dof.
Re: Some of my new work :)
Another great work by Maximus!
I love the pillows the carpet, courtains, bed, shadow of bed mixed with the warm colours of the lamp, textures and so many things.
If i try to object on anythin that is maybe the ceiling lamps they look kinda flat.
Now I just wonder how it renders with increased black crush threshold / amount and maybe with some hexagonal DOF, or some bokeh image
But i like it also that way, more dreamy, bloom ish!
I love the pillows the carpet, courtains, bed, shadow of bed mixed with the warm colours of the lamp, textures and so many things.
If i try to object on anythin that is maybe the ceiling lamps they look kinda flat.
Now I just wonder how it renders with increased black crush threshold / amount and maybe with some hexagonal DOF, or some bokeh image
But i like it also that way, more dreamy, bloom ish!
Re: Some of my new work :)
Just wow!
All quite realistic.
Just to ask, when you mentionned under 7-15 min, is that using approximation methods? (IPC or IC) or is that all brute force?
if not brute force, do you know if that setup holds up in animation?
Also if willing to reveal, how did you manage to model the cloth?
Nevertheless, very nice work!
All quite realistic.
Just to ask, when you mentionned under 7-15 min, is that using approximation methods? (IPC or IC) or is that all brute force?
if not brute force, do you know if that setup holds up in animation?
Also if willing to reveal, how did you manage to model the cloth?
Nevertheless, very nice work!
Re: Some of my new work :)
I always use primary bounce: Brute force, secondary bounce: irradiance
using randomize pattern each frame (noise) it wont make any issue, i never had any flickering or anything with Redshift, some small issues might happen when u have very tiny and fine displacement, but you can work around this. Actually this is an animation but i cant post the finished work because its still under dna, once the job is public i'll come back here and show you, this is a revisited version of the actual finished work, for obvious reasons
cloth was done in marvelous, pretty standard stuff, then refined in mudbox.
thanks everyone guys
using randomize pattern each frame (noise) it wont make any issue, i never had any flickering or anything with Redshift, some small issues might happen when u have very tiny and fine displacement, but you can work around this. Actually this is an animation but i cant post the finished work because its still under dna, once the job is public i'll come back here and show you, this is a revisited version of the actual finished work, for obvious reasons
cloth was done in marvelous, pretty standard stuff, then refined in mudbox.
thanks everyone guys
Re: Some of my new work :)
Very nice, looking forward to the final animation. The client should be very happy.
How nice too that we still have the choice between so many great (an up to date) renderers.
How nice too that we still have the choice between so many great (an up to date) renderers.
softimage resources section updated Jan 5th 2024
Re: Some of my new work :)
Very realistic cool looking images. Did you come up with the interior design too or it is the client's?
The society that separates its scholars from its warriors will have its thinking done by cowards and its fighting done by fools.
-Thucydides
-Thucydides
Re: Some of my new work :)
Hey thanks for the comments, no i actually tried different versions that i came up with and showed them to the client untill they picked one they liked the most, which is not the one i've posted here (this one is the one i liked the most).
Re: Some of my new work :)
just to keep things organized, here is another render done in redshift, some of you might already seen it, hope you like it
p.s. i forgot how to make images smaller on forum sorry
p.s. i forgot how to make images smaller on forum sorry
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Re: Some of my new work :)
nice! I mean, horrible, scary, but nice
Re: Some of my new work :)
Very nice! I like the hair you have on him. Also the ground! Nice work there. I bet it must be fun to animate him.
Re: Some of my new work :)
Very very cool... and creepy!
I especially like how the eyes have some glint, really add a lot to creepiness factor
I especially like how the eyes have some glint, really add a lot to creepiness factor
Re: Some of my new work :)
Very nice indeed. Any plans for animation?
Re: Some of my new work :)
That looks really realistic nice work!
I used to imagine sleeping in that bed would be nice... not so much anymore
I used to imagine sleeping in that bed would be nice... not so much anymore
softimage resources section updated Jan 5th 2024
Re: Some of my new work :)
Wow, fantastic work.
Re: Some of my new work :)
Anddddd some other interior rendering stuff!
Thanks guys for the kind words and no i suck at animating, especially spiders!
Softimage and Redshift, 15-20 mins per image with 2x gt1080
hope you like it!
Thanks guys for the kind words and no i suck at animating, especially spiders!
Softimage and Redshift, 15-20 mins per image with 2x gt1080
hope you like it!
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