Landscape and forest
Re: Landscape and forest
Thanks all! Rob: yep, Redshift it is! About 4-5 mins a frame (full HD) on my 670, amazing.
- sirdavid32
- Posts: 309
- Joined: 10 Feb 2010, 04:36
- Location: Ecuador
- Contact:
Re: Landscape and forest
Hi druitre! This is outstanding. How are you getting DOF, via camera or compositing by pass?
I´d like to know more about your compositing this masterpiece.
Looking sharp. Those rocks really grabbed my attention. You mention: procedurals for displacement?
On redshift I assume you´re using redshift displacement.
Could you tell more about your redshift settings. By far, I think it´s the best renderer for us Indie ppl.
Cheers.
I´d like to know more about your compositing this masterpiece.
Looking sharp. Those rocks really grabbed my attention. You mention: procedurals for displacement?
On redshift I assume you´re using redshift displacement.
Could you tell more about your redshift settings. By far, I think it´s the best renderer for us Indie ppl.
Cheers.
Portfolio: https://www.behance.net/3dcinetv
Vimeo: http://vimeo.com/3dcinetv
Web: http://www.3dcinetv.com
Vimeo: http://vimeo.com/3dcinetv
Web: http://www.3dcinetv.com
Re: Landscape and forest
Hi and thanks, sirdavid and Caveman!
The rocks are explained in one of my earlier posts, I use fractal scalar and twiddled about with its settings until I had something that imitates what a miniature sculptor would do - smear plaster on foam and paint that with highlights/deepwashes. In effect, what I do is (Redshift) displacement mix two layers of fractal scalar with the mix being decided by a third fractal scalar and an ambient occlusion set to inverse (the dirtshading trick). Then use some of that same fractal to drive color, with also an incidence to have the tops of the rocks be mossy green broken up by the small noise fractals. Can't get to it now but if you want I can upload an example of it sometime next month when I'm back in my studio.
And yeah, I'm a fan of Redshift too!!
Everything you see is straight out of Redshift, no post whatsoever. DOF is Redshift Bokeh and I'm using exposure adjustment - mainly black crunch and vignette are quite high. A lot of my aestethic decisions are to do with the artificial look I'm trying to achieve, the miniature look with everything being sculpted out of foamboard or clay but at the same time in the hands of someone who would know how to make those miniatures look as if they were the real thing. You could say I want it to be uncanny, kind of.sirdavid32 wrote:Hi druitre! This is outstanding. How are you getting DOF, via camera or compositing by pass?
I´d like to know more about your compositing this masterpiece.
Looking sharp. Those rocks really grabbed my attention. You mention: procedurals for displacement?
On redshift I assume you´re using redshift displacement.
Could you tell more about your redshift settings. By far, I think it´s the best renderer for us Indie ppl.
Cheers.
The rocks are explained in one of my earlier posts, I use fractal scalar and twiddled about with its settings until I had something that imitates what a miniature sculptor would do - smear plaster on foam and paint that with highlights/deepwashes. In effect, what I do is (Redshift) displacement mix two layers of fractal scalar with the mix being decided by a third fractal scalar and an ambient occlusion set to inverse (the dirtshading trick). Then use some of that same fractal to drive color, with also an incidence to have the tops of the rocks be mossy green broken up by the small noise fractals. Can't get to it now but if you want I can upload an example of it sometime next month when I'm back in my studio.
And yeah, I'm a fan of Redshift too!!
Re: Landscape and forest
looking great man.
btw if you need any help rendering out final movie I would be glad to jump in and help you out with rendering.
Got 4xTitan, 5x970 and an 780 here. Would be glad to help if you need any.
Great work
btw if you need any help rendering out final movie I would be glad to jump in and help you out with rendering.
Got 4xTitan, 5x970 and an 780 here. Would be glad to help if you need any.
Great work
Re: Landscape and forest
Hi,
I did this music video over the last six weeks - borrowing heavily from all the stuff in this thread - which in this case is okay since the musician responsible for the song is the same guy who is slated as the composer for the short this thread is all about. Hope you like it!
I saw Oli already put me in the 'great work done with softimage'-thread, which is so cool! Thanks Oli!
I did this music video over the last six weeks - borrowing heavily from all the stuff in this thread - which in this case is okay since the musician responsible for the song is the same guy who is slated as the composer for the short this thread is all about. Hope you like it!
I saw Oli already put me in the 'great work done with softimage'-thread, which is so cool! Thanks Oli!
Last edited by druitre on 26 Jan 2016, 21:10, edited 1 time in total.
Re: Landscape and forest
Very good and very emotive. Congratulations.
Re: Landscape and forest
Woot!!!!
very nice work Jasper!!!
Was this still all Redshift, or a little bit of Clarisse as well?
rob
very nice work Jasper!!!
Was this still all Redshift, or a little bit of Clarisse as well?
rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: Landscape and forest
lovely!
Re: Landscape and forest
Thanks guys! Rob: no Clarisse here, 100% Redshift.
-Jasper
-Jasper
Re: Landscape and forest
Fantastic work, really like it!
-
- Posts: 151
- Joined: 30 Nov 2010, 19:56
- Location: Tennessee
- Contact:
Re: Landscape and forest
That really is quite poignant! Super work!
Re: Landscape and forest
Nice one!! I like it!
- Daniel Brassard
- Posts: 878
- Joined: 18 Mar 2010, 23:38
- Location: St. Thomas, Ontario
- Contact:
Re: Landscape and forest
Great work Druitre.
Do you intend to use the characters further as the women is seen very briefly in the video but you obviously develop her in more details, based on this thread.
Do you intend to use the characters further as the women is seen very briefly in the video but you obviously develop her in more details, based on this thread.
$ifndef "Softimage"
set "Softimage" "true"
$endif
set "Softimage" "true"
$endif
Who is online
Users browsing this forum: No registered users and 66 guests