Ray's WIPs (NUDITY)
Re: Ray's WIPs (NUDITY)
ty! I was expecting redshift to take like 15-20 minutes, didn't think it would be that fast. I hope they'll keep supporting XSI.
Finally finished the Baby model for selling on turbo squid :
http://www.turbosquid.com/FullPreview/Index.cfm/ID/1032376
Finally finished the Baby model for selling on turbo squid :
http://www.turbosquid.com/FullPreview/Index.cfm/ID/1032376
softimage resources section updated Jan 5th 2024
Re: Ray's WIPs (NUDITY)
"artefact 0001" - 3d coat render "old copper" PBR material
softimage resources section updated Jan 5th 2024
Re: Ray's WIPs (NUDITY)
This is the obj file with "old copper" PBR exported from 3D coat using the Arnold exporter preset. Works quite well out of the box some more tweaks will be needed to get a similar look than above
Had to makr the retopoly in ZBrush , 3D coat auto-topo didn't work well with that object, and for manual retopo it's too complex.
Had to makr the retopoly in ZBrush , 3D coat auto-topo didn't work well with that object, and for manual retopo it's too complex.
softimage resources section updated Jan 5th 2024
Re: Ray's WIPs (NUDITY)
softimage resources section updated Jan 5th 2024
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: Ray's WIPs (NUDITY)
Impressive (as always)...
What software did you use and how long did it take you to complete this?
What software did you use and how long did it take you to complete this?
Stay safe, sane & healthy!
Re: Ray's WIPs (NUDITY)
Thanks pal! Was around 3 weeks, using 3D-coat for modeling the hair and eyebrows, also shading/baking
Marvelous Designer 3 for the scarf
Softimage for modeling the face and the collider object&morph shape for MD,
Softimage for unwrapping (only software I know that can unwrap a 4 million polygon model)
Softimage for rendering (Arnold)
Marvelous Designer 3 for the scarf
Softimage for modeling the face and the collider object&morph shape for MD,
Softimage for unwrapping (only software I know that can unwrap a 4 million polygon model)
Softimage for rendering (Arnold)
softimage resources section updated Jan 5th 2024
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: Ray's WIPs (NUDITY)
So the face was modeled with good old fashioned "vertex-pushing"? I find that even more impressive. ;)
Stay safe, sane & healthy!
Re: Ray's WIPs (NUDITY)
Great work!! Looks amazing..as usual! ;)
Founder of www.si-community.com
http://www.pixelpanic.de
http://www.pixelpanic.de
Re: Ray's WIPs (NUDITY)
Vertex pushing!??!!!!
Re: Ray's WIPs (NUDITY)
some pulling too
actually poly by poly modeling .. sculpt and retopo at the same time
thanks guys!
actually poly by poly modeling .. sculpt and retopo at the same time
thanks guys!
softimage resources section updated Jan 5th 2024
Re: Ray's WIPs (NUDITY)
Beethoven is finished, published here:
http://www.turbosquid.com/FullPreview/I ... ID/1067767
Next in line is Ajax, a warrior that went mad
3d coat render,
original was 100% Softimage pixel pushing (based on an old tutorial)
http://www.turbosquid.com/FullPreview/I ... ID/1067767
Next in line is Ajax, a warrior that went mad
3d coat render,
original was 100% Softimage pixel pushing (based on an old tutorial)
softimage resources section updated Jan 5th 2024
Re: Ray's WIPs (NUDITY)
Huh! Really Looks Hirez!
And nice surfacing job! (and everything )
And nice surfacing job! (and everything )
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- Skype: nguyenvuducthuy
Re: Ray's WIPs (NUDITY)
nice model and material! ;;)
- xsi_fanatic
- Posts: 283
- Joined: 06 Jun 2011, 03:08
- Contact:
Re: Ray's WIPs (NUDITY)
Nice work
How did you do the retopo ? 3D Coat has an auto retopo tool called Autopo. Did you use that for this model ? I'm curious if you would recommend it.
How did you do the retopo ? 3D Coat has an auto retopo tool called Autopo. Did you use that for this model ? I'm curious if you would recommend it.
Re: Ray's WIPs (NUDITY)
T.Y. all! It's zRemesher + manual tweaks in Softimage. The base part is the original poly model.
I haven't really figured out yet how Autopo works. Sometimes I get great results, better than zremesher, but sometimes it produces trash or runs forever. It probably needs a smooth model to work with. At zRemesher you can throw anything, but what comes out is too smooth so I usually snap back the points to the original mesh using ICE.
I haven't really figured out yet how Autopo works. Sometimes I get great results, better than zremesher, but sometimes it produces trash or runs forever. It probably needs a smooth model to work with. At zRemesher you can throw anything, but what comes out is too smooth so I usually snap back the points to the original mesh using ICE.
softimage resources section updated Jan 5th 2024
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