Hello, I´ve taken a lot of time to put this video together, specially since -somehow- the CAV
makes xsi2010 crash (at least on my machine) everytime a weightmap is assigned and a texture
is already setup with substraction nodes.
But anyways, I hope you´ll pick up something from this video, as there is no sound, but you can clearly
watch all the setups there. P2 is comming soon.
Thanks.
http://vimeo.com/11639448
C&C welcomed.
(Moderator edit - embedded the video using the all-new "vim" tags - HB)
Xsi - anime cartoon shading
- sirdavid32
- Posts: 309
- Joined: 10 Feb 2010, 04:36
- Location: Ecuador
- Contact:
Re: Xsi - anime cartoon shading
thats some pretty nice toon shading, I was trying to do this a while ago, but I moved to other stuff,
have to check that out,
thanks,
a5'
I prefer to keep the work in Si so I like this.
have to check that out,
thanks,
a5'
I prefer to keep the work in Si so I like this.
watch the game starts after you accept the part, to redirect your mind.
--n.O.[SP]
--n.O.[SP]
- sirdavid32
- Posts: 309
- Joined: 10 Feb 2010, 04:36
- Location: Ecuador
- Contact:
Re: Xsi - anime cartoon shading
Part 2 is already uploaded on vimeo. Let´s try those new tags:
(Moderator edit: the whole point of the new tags is that you only use the ID number, i.e. the part after "http://vimeo.com/" inbetween the "vim" tags - HB)
(Moderator edit: the whole point of the new tags is that you only use the ID number, i.e. the part after "http://vimeo.com/" inbetween the "vim" tags - HB)
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