Lagoa Topology Data is empty! And it's a bug!

General questions and troubleshooting SOFTIMAGE©
iamVFX
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Lagoa Topology Data is empty! And it's a bug!

Post by iamVFX » 12 Apr 2012, 20:45

Since SI 2012 has ICE topo nodes we can create a compound that will generate the cloth meshes from the Lagoa simulations. The problem is: Lagoa_TopologyIndex, Lagoa_TopologyRemoved and LagoaTopology_DirtyStates attributes are absolute empty.

[rimg=400]http://screensnapr.com/e/EBBCqM.png[/rimg]

Attribute display property or writing to custom attribute doesn't show anything

[rimg=400]http://screensnapr.com/e/HdlZE8.png[/rimg]
Last edited by iamVFX on 19 Apr 2012, 21:40, edited 3 times in total.

iamVFX
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Re: Lagoa Topology Data is Empty

Post by iamVFX » 18 Apr 2012, 13:01

:tumbleweed:

It's seems to be worked back then. But it's broken now as advect mesh compound was since 2012 until 2013 release came out.

Well, whatever, nobody use lagoa anyway

scaron
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Re: Lagoa Topology Data is Empty

Post by scaron » 19 Apr 2012, 01:25

iamVFX wrote:Well, whatever, nobody use lagoa anyway
maybe not, when i use it on occasion i need these features to work. log a bug?

iamVFX
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Re: Lagoa Topology Data is Empty

Post by iamVFX » 19 Apr 2012, 12:28

scaron wrote:log a bug?
yes please!

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Hirazi Blue
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Re: Lagoa Topology Data is Empty

Post by Hirazi Blue » 19 Apr 2012, 12:42

You could start by reporting it to the Any Bugs found, you can report here thread over at the xsibase...
;)
Stay safe, sane & healthy!

iamVFX
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Re: Lagoa Topology Data is Empty

Post by iamVFX » 19 Apr 2012, 12:47

Hirazi Blue wrote:You could start by reporting it to the Any Bugs found, you can report here thread over at the xsibase...
;)
I didn't know about that thread, thanks, Hirazi!

gfxman
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Re: Lagoa Topology Data is Empty

Post by gfxman » 19 Apr 2012, 17:49

iamVFX wrote::tumbleweed:
Well, whatever, nobody use lagoa anyway
Really? Why is that so?

iamVFX
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Re: Lagoa Topology Data is Empty

Post by iamVFX » 19 Apr 2012, 18:57

gfxman wrote:
iamVFX wrote::tumbleweed:
Well, whatever, nobody use lagoa anyway
Really? Why is that so?
Is this a question you want to ask me? :D

I don't know, but the fact is that no one is faced with similar problems or vimeo group, for example, that shows only "5 minutes" user tests makes me think about that in this way. Do you have any videos with Lagoa? Do you use it still?

I'm trying to, but things like that is just ... A simple question: if it works with polygonizer (I don't know, but it should since it's sold), should I buy a third-party plugin to have access to data in my scene? I love plugins of Eric (emRPC especially), but I don't like when I'm forced to buy stuff just because native SI things is not working when they should ...

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xsisupport
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Re: Lagoa Topology Data is Empty

Post by xsisupport » 19 Apr 2012, 18:58

iamVFX wrote:
gfxman wrote:
iamVFX wrote::tumbleweed:
Well, whatever, nobody use lagoa anyway
Really? Why is that so?
Is this a question you want to ask me? :D

I don't know, but the fact is that no one is faced with similar problems or vimeo group, for example, that shows only "5 minutes" user tests makes me think about that in this way. Do you have any videos with Lagoa? Do you use it still?

I'm trying to, but things like that is just ... A simple question: if it works with polygonizer (I don't know, but it should since it's sold), should I buy a third-party plugin to have access to data in my scene? I love plugins of Eric (emRPC especially), but I don't like when I'm forced to buy stuff just because native SI things is not working when they should ...
Model toolbar. Create > Poly Mesh > Polygonizer
// Steve Blair
// "You're not a runner, you're just a guy who runs" -- my wife
//
// My Blogs: Arnold | Softimage

iamVFX
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Re: Lagoa Topology Data is Empty

Post by iamVFX » 19 Apr 2012, 19:06

xsisupport wrote:Model toolbar. Create > Poly Mesh > Polygonizer
Features like tearing of cloth or thickness only available in paid version. When it's just these attributes that we can use now since we have ice topology feature, but we can't, because we have no access to

iamVFX
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Re: Lagoa Topology Data is Empty

Post by iamVFX » 19 Apr 2012, 21:04

Ok, Steve on xsibase is pointed out that example scene from 2011 SAP is working fine on simulated mesh, so that means these attributes not generated by lagoa, most likely it is topology of the mesh, because lagoa was released before 2012 and ice topology feature.

And I feel uncomfortable now - am I so stupid and it was so obvious or what ...

scaron
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Re: Lagoa Topology Data is Empty

Post by scaron » 19 Apr 2012, 21:06

iamVFX wrote:
scaron wrote:log a bug?
yes please!
i was suggesting you do that, i logged countless bugs for my personal issues, my companies issues, and for others. :)

iamVFX
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Re: Lagoa Topology Data is Empty

Post by iamVFX » 19 Apr 2012, 21:09

scaron wrote:
iamVFX wrote:
scaron wrote:log a bug?
yes please!
i was suggesting you do that
I thought so... But I use Softimage in non-commercial ways (for now)... So I can't do that...

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xsisupport
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Re: Lagoa Topology Data is Empty

Post by xsisupport » 19 Apr 2012, 21:11

iamVFX wrote:Ok, Steve on xsibase is pointed out that example scene from 2011 SAP is working fine on simulated mesh, so that means these attributes not generated by lagoa, most likely it is topology of the mesh, because lagoa was released before 2012 and ice topology feature.

And I feel uncomfortable now - am I so stupid and it was so obvious or what ...
I would still prefer to hear back from Dev/QA ;-) The docs (well, that one sentence in the docs) say it should work with point clouds.
Is it a doc bug, or are the docs correct and the bug is in the software?
// Steve Blair
// "You're not a runner, you're just a guy who runs" -- my wife
//
// My Blogs: Arnold | Softimage

iamVFX
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Re: Lagoa Topology Data is Empty

Post by iamVFX » 19 Apr 2012, 21:17

xsisupport wrote:Is it a doc bug, or are the docs correct and the bug is in the software?
Docs bug... There a lot of them, I reported 3 of them... By the way, there no "Please send us your comment about this page" button for SI 2013 user guide: http://download.autodesk.com/global/doc ... userguide/

iamVFX
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Re: Lagoa Topology Data is empty [NOT SOLVED?]

Post by iamVFX » 19 Apr 2012, 21:28

But you know what? It's software bug, because how can I get Lagoa_TopologyRemoved attribute then? I can't tear the geometry of the simulated mesh (2011 SAP as an example), so I should simulate cloth on a point cloud! So I not so stupid and it makes sense if you think about it!
Last edited by iamVFX on 19 Apr 2012, 22:19, edited 1 time in total.

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