On the current project we are using vray. so far not really like it.
any how have a question about hold outs. in MR and other renders, we could use a Black constant with its alpha at zero and it would create a hold out(black out) matte. that would affect the alpha. I tried it inside vray and i didn't seem to work. my other option is using multi matte channel, which works fine. But i would prefer in the rendered image. and not the channel.
and some one please show me how to get it create something so simple in vray.
Discussions about rendering in SOFTIMAGE©
3 posts • Page 1 of 1