Search found 605 matches

by McNistor
19 Feb 2012, 07:40
Forum: ICE
Topic: PhysX Fluid Simulation in Softimage ICE
Replies: 153
Views: 59829

Re: PhysX Fluid Simulation in Softimage ICE

First of all thanks for the simulation! Now are you sure that modifying the gravity is a good idea? I know that in 3d you tweak the values until it looks right even though the values are not by far the physical correct ones... Anyway, it looks alright but not that good when compared to the larger on...
by McNistor
09 Feb 2012, 18:01
Forum: ICE
Topic: PhysX Fluid Simulation in Softimage ICE
Replies: 153
Views: 59829

Re: PhysX Fluid Simulation in Softimage ICE

Tekano,
In this last video the scale of the liquid tank seems to be several meters in length and the simulation looks believable. Can you please do a test at lower scales? Like a glass of water or a bucket. I'm curios how's holding up on this practical example.
by McNistor
04 Feb 2012, 12:41
Forum: General & Troubleshooting
Topic: Endless Pain HD 6970 Dual-Fan
Replies: 3
Views: 1011

Re: Endless Pain HD 6970 Dual-Fan

I only had Ati (now AMD) video cards back when I was only playing games at a PC, but as soon as I've met 3D I've broke up with Ati. They still do amazing cards for gaming, but their drivers leave you wanting almost every time. One cannot help wonder, what was in your head when you bought a PC for 3D...
by McNistor
30 Jan 2012, 11:23
Forum: General & Troubleshooting
Topic: I just love it [selecting near points]
Replies: 11
Views: 1660

Re: I just love it [selecting near points]

Yes you're right. I believe they made changes to the selection tools in 2012 SAP which may have also changed this behavior. In what case would you have points on top of each other that shouldn't be merged? I guess I just don't understand why this is an issue or why you would want this behavior. Can...
by McNistor
30 Jan 2012, 11:04
Forum: General & Troubleshooting
Topic: I just love it [selecting near points]
Replies: 11
Views: 1660

Re: I just love it [selecting near points]

OK, for the guys that say that it's always been like that: (you need to have SP1 or older installed too) - make a polyCone leave the default settings, select the top point and disconnect it - click to select (simple click, not click&drag). if you have activated "show selection info" (S...
by McNistor
30 Jan 2012, 09:28
Forum: General & Troubleshooting
Topic: I just love it [selecting near points]
Replies: 11
Views: 1660

Re: I just love it [selecting near points]

It can't have always been like that for you. Probably you didn't pay attention.
If there is no setting to change that, it must had been the same for everyone.
by McNistor
30 Jan 2012, 06:16
Forum: General & Troubleshooting
Topic: I just love it [selecting near points]
Replies: 11
Views: 1660

I just love it [selecting near points]

When a S/W company, Autodesk in this case, changes something for no good reason. Don't you? In 2012.5 when you click on two points occupying exactly the space/same coords, it only selects one of them. Now you have to drag a rectangle to select them both. If I'd want just one of them, I'd enter in ra...
by McNistor
11 Jan 2012, 01:57
Forum: News
Topic: CGSociety - 2011 CG Retrospective
Replies: 16
Views: 2956

Re: CGSociety - 2011 CG Retrospective

I'm not surprised. My guess is that Autodesk doesn't do ads on cgtalk anymore. He's quit and He does his own pure form of ads. :P
by McNistor
04 Jan 2012, 00:47
Forum: Open Discussion
Topic: Happy 2012
Replies: 5
Views: 820

Re: Happy 2012

Oh my GOd ActionArt, now I feel the urge to go cut one of my femoral artery. Or maybe both.

And of course, I've forgot to say:

Happy New Year! :ymparty:
by McNistor
24 Nov 2011, 17:22
Forum: Open Discussion
Topic: My Wishlist for Softimage... maybe 2013 ?
Replies: 140
Views: 24483

Re: My Wishlist for Softimage... maybe 2013 ?

Aaaah, yes!
Dealt with it a few times. Fortunately not very often. Or rather unfortunately? Knowing how to work with scripted ops is an Ace in the hole for sure.
by McNistor
24 Nov 2011, 16:32
Forum: Open Discussion
Topic: My Wishlist for Softimage... maybe 2013 ?
Replies: 140
Views: 24483

Re: My Wishlist for Softimage... maybe 2013 ?

Be able to see the render in its native resolution is a must! You can do that right now. Open the preview window and then uncheck the Autofit viewer option (from Oprions menu button) and refresh the window. I'm affraid you must do this everytime you render a preview. When rendering a whole pass, th...
by McNistor
27 Oct 2011, 17:53
Forum: Open Discussion
Topic: "Autodesk shifts design apps to the cloud"
Replies: 52
Views: 5836

Re: "Autodesk shifts design apps to the cloud"

Com'on guys, it's not about the fight against piracy, but about control . Autodesk, like almost all other big corporations, wants to know what you do so that they'll be able to give you "what you need". It's a very popular trend - look at Google how they manage the search, different user/p...
by McNistor
25 Oct 2011, 17:33
Forum: Open Discussion
Topic: "Autodesk shifts design apps to the cloud"
Replies: 52
Views: 5836

Re: "Autodesk shifts design apps to the cloud"

Right now you have on your hdd the software but it's not yours, just rent to you. Some time in the future you won't have it on your PC either. Probably the next step is for one black suit to appear at your door and ask you money for something you will never know. Ha ha!
by McNistor
21 Oct 2011, 19:32
Forum: Announcements
Topic: V-RAY FOR SOFTIMAGE BETA - finaly here
Replies: 57
Views: 25055

Re: V-RAY FOR SOFTIMAGE BETA - finaly here

10 for quality is way too high I think. Anyway, we're waiting...
by McNistor
21 Oct 2011, 14:36
Forum: Announcements
Topic: V-RAY FOR SOFTIMAGE BETA - finaly here
Replies: 57
Views: 25055

Re: V-RAY FOR SOFTIMAGE BETA - finaly here

I believe min-16 is a bit too high. You have there a lot of "flat" areas where oversampling is wasted. Try min = 1-4 max = 64-128 cutoff = .1-.2 quality = go above 1 Going above 1 might increase render time (which I hope will be compensated by getting this to be more adaptive by lowering m...
by McNistor
20 Oct 2011, 00:23
Forum: Announcements
Topic: V-RAY FOR SOFTIMAGE BETA - finaly here
Replies: 57
Views: 25055

Re: V-RAY FOR SOFTIMAGE BETA - finaly here

I'm not sure as I didn't got the chance to use unified sampling in a serious render and neither have I studied the docu thoroughly, but I believe that cutoff is a threshold value and setting it to .002 you give it very little to none room to be adaptive. I would increase it along with max samples an...