Search found 160 matches
- 15 Mar 2015, 07:52
- Forum: Open Discussion
- Topic: Softimage Font name ?
- Replies: 5
- Views: 1277
Re: Softimage Font name ?
thanks for all the help guys but the lithos font is good enough for me.
- 14 Mar 2015, 14:25
- Forum: Open Discussion
- Topic: Softimage Font name ?
- Replies: 5
- Views: 1277
Re: Softimage Font name ?
Brilliant ,thanks very much .Great site btw
- 14 Mar 2015, 11:00
- Forum: Open Discussion
- Topic: Softimage Font name ?
- Replies: 5
- Views: 1277
Softimage Font name ?
Does anyone know what the name of the font the softimage logo uses ?
Or even better does anyone have this font ( and is willing /able to share )
Or even better does anyone have this font ( and is willing /able to share )
- 07 Mar 2015, 18:36
- Forum: News
- Topic: Introducing Canvas - visual programming for Fabric 2.0
- Replies: 32
- Views: 8147
Re: Introducing Canvas - visual programming for Fabric 2.0
I have a question about the standalone stuff as you deprecated the python scene graph a few versions back ... just as i was starting to learn it :-s Will it be possible to add/build UI elements/gizmos and other things like weight painting tools with canvas ? And will there be a "from scratch &q...
- 03 Feb 2015, 16:24
- Forum: Programming
- Topic: building c++ plugins for 7.01
- Replies: 18
- Views: 3891
Re: building c++ plugins for 7.01
Thank you all very much for the helpful info .
- 28 Jan 2015, 21:27
- Forum: Open Discussion
- Topic: Softimage wiki down ?
- Replies: 11
- Views: 2456
- 28 Jan 2015, 11:37
- Forum: Open Discussion
- Topic: Softimage wiki down ?
- Replies: 11
- Views: 2456
Re: Softimage wiki down ?
Wow that was quick.
Well done to Hsiao Ming Chia ( and the mailing list)
Well done to Hsiao Ming Chia ( and the mailing list)
- 28 Jan 2015, 09:07
- Forum: Open Discussion
- Topic: Softimage wiki down ?
- Replies: 11
- Views: 2456
Re: Softimage wiki down ?
xsi_fanatic ... what country are you browsing from ?
It might be possible to access it for us using hola or some other vpn .
It might be prudent to do a site dump incase Autodesk takes it down in the near future
Maybe luceric or Bellsey know whats going on with it
It might be possible to access it for us using hola or some other vpn .
It might be prudent to do a site dump incase Autodesk takes it down in the near future
Maybe luceric or Bellsey know whats going on with it
- 27 Jan 2015, 20:30
- Forum: Open Discussion
- Topic: Softimage wiki down ?
- Replies: 11
- Views: 2456
Softimage wiki down ?
This is a bit worrying but it seems that the softimage wiki has been down for nearly a week now .I thought it was just a temporary thing but a week later I still cant connect to it .
http://softimage.wiki.softimage.com/
Can anyone still connect to it ?
http://softimage.wiki.softimage.com/
Can anyone still connect to it ?
- 24 Jan 2015, 16:32
- Forum: Programming
- Topic: building c++ plugins for 7.01
- Replies: 18
- Views: 3891
Re: building c++ plugins for 7.01
ok i managed to get vc compiling properly now .Many thanks for the help .
I found that it wont work on windows 8.1 .. vc installs fine windows 7 sdk doesnt install and windows 8 sdk installs but no option for x64 build in VC after install
windows 7 works fine .
Thanks again for the help
I found that it wont work on windows 8.1 .. vc installs fine windows 7 sdk doesnt install and windows 8 sdk installs but no option for x64 build in VC after install
windows 7 works fine .
Thanks again for the help
- 23 Jan 2015, 20:12
- Forum: Programming
- Topic: building c++ plugins for 7.01
- Replies: 18
- Views: 3891
Re: building c++ plugins for 7.01
Ill share whatever i create ...as much as i can.im mainly going to start with a couple of uv tools .But im mostly interested in the custom display host to get a game engine running in xsi viewport with camera and models synching.
But i think its going to be a while before i manage that
But i think its going to be a while before i manage that
- 22 Jan 2015, 22:59
- Forum: Programming
- Topic: building c++ plugins for 7.01
- Replies: 18
- Views: 3891
Re: building c++ plugins for 7.01
Just one more question (sorry)
Do I absolutely have to use vs2005 ? or is it possible to compile the same output with a newer version such as vs2008 or vs2010 ?
Do I absolutely have to use vs2005 ? or is it possible to compile the same output with a newer version such as vs2008 or vs2010 ?
- 22 Jan 2015, 13:11
- Forum: Programming
- Topic: building c++ plugins for 7.01
- Replies: 18
- Views: 3891
Re: building c++ plugins for 7.01
Wow I come back to this post after a few days and you've solved my problem.
Thanks very much Daniel ,very much appreciated
Lets see how I get on.Im determined to learn this side of xsi.
Thanks very much Daniel ,very much appreciated
Lets see how I get on.Im determined to learn this side of xsi.
- 20 Jan 2015, 19:44
- Forum: Programming
- Topic: building c++ plugins for 7.01
- Replies: 18
- Views: 3891
Re: building c++ plugins for 7.01
ive installed both x64 and x86 versions today and also installed windows platform sdk ... hasnt changed anything . Ive seen in the sdk docs that i should be able to type devenv at the softimage command prompt to get things working ...but that doesnt work. Maybe i shoukd start from absolute basics wo...
- 19 Jan 2015, 21:46
- Forum: Programming
- Topic: building c++ plugins for 7.01
- Replies: 18
- Views: 3891
building c++ plugins for 7.01
Hi I wonder if someone can help me with some info of what is needed to compile plugins with xsi 7.01 Ive decided to extend the life of our beloved xsi by learning c++ to extend it for future purposes ( as there is no real alternative that is better ... aside from newer versions...which sadly the pow...
- 04 Dec 2014, 18:14
- Forum: ICE
- Topic: how to access point data from members of a group
- Replies: 0
- Views: 747
how to access point data from members of a group
I am stuck trying to figure this out . i have a few different meshes that are grouped. I getData the group and can visualise certain data numerically ... i.e area .. which gives an area of area data for each member. But I cant get the point data .. such as point posision /normal etc .. just turns a ...