Search found 121 matches

by j3st3r
05 Aug 2010, 12:13
Forum: Plugins
Topic: RCTOOLS 4.2 for Softimage 2011
Replies: 33
Views: 14171

Re: RCTOOLS 4.2 for Softimage 2011

Resolved via deleting the old preferences file as well...
by j3st3r
05 Aug 2010, 12:08
Forum: Open Discussion
Topic: GOZ/XSI
Replies: 54
Views: 11348

Re: GOZ/XSI

deleted
by j3st3r
05 Aug 2010, 11:54
Forum: Plugins
Topic: RCTOOLS 4.2 for Softimage 2011
Replies: 33
Views: 14171

Re: RCTOOLS 4.2 for Softimage 2011

RCTools crashes Softimage 2011 SP1 whenever I try to complete a loop (or all)
by j3st3r
28 Jul 2010, 09:27
Forum: News
Topic: Umm I think we meant why doesn't SI have its OWN!
Replies: 47
Views: 6265

Re: Umm I think we meant why doesn't SI have its OWN!

If I follow the logic properly, then within few years, Softimage has enough seats around, and rule the world! :) Seriously, actually since Soft loose a great market share in the Softimage 3d->XSI conversion, it is very hard to get in business again. It may be a good movement to bundle it. If a studi...
by j3st3r
02 Nov 2009, 10:30
Forum: Rendering
Topic: Softimage 2010 Rendering
Replies: 3
Views: 1208

Re: Softimage 2010 Rendering

Lot of things changed since 6.5. Rerendering of scenes made in 6.5 is not a viable option. I suggest you to set up your rendering from the scratch. By the way, are you using 32 bit system? Adjusting MR memory at the optimisation panel of Render options may help resolving memory issues.
by j3st3r
02 Nov 2009, 09:22
Forum: Plugins
Topic: wom_archlight by wombat778
Replies: 19
Views: 13593

Re: wom_archlight by wombat778

I started to use finally wom_archilight, and I'm really satisfied with the results so for. I use SSS without the need of decreasing the intensity, but that may be because I set everything as how it looks in render (trial and error method :) ) What i noticed that even if I set ShadowMaps as shadow, H...
by j3st3r
21 Jul 2009, 08:44
Forum: Materials & Shaders
Topic: Old skin (NO SSS)???
Replies: 27
Views: 5012

Re: Old skin (NO SSS)???

The shader is on XSIBASE but the description is here:

http://mymentalray.com/index.php?option ... &Itemid=55

When I read through I had some aha!! feelings :)
by j3st3r
16 Jul 2009, 10:49
Forum: Materials & Shaders
Topic: Old skin (NO SSS)???
Replies: 27
Views: 5012

Re: Old skin (NO SSS)???

For skin the best is still to use the ez_fast_skin_d shader. And there are some really good explanatory webpage on mymentalray.com featuring each aspects of the shader. The main importance of the shader is that it not just a huge mixer compound, but it blurs your shading according to the radii you s...
by j3st3r
13 Jul 2009, 11:25
Forum: Materials & Shaders
Topic: Old skin (NO SSS)???
Replies: 27
Views: 5012

Re: Old skin (NO SSS)???

why do you exactly avoid fast skin? You could drive some incandescence with incidence node (based on Camera and light incidence). I'm afraid that those were one-lighting-setup solutions, as they worked in a given light setup. If that changed you had to restart the shading tree. I suggest you to dig ...