Search found 175 matches

by anhungxadieu
21 Dec 2017, 16:56
Forum: News
Topic: Happy X-Mas from Mootzoid
Replies: 53
Views: 26566

Re: Happy X-Mas from Mootzoid

Thank you Eric ♥,
Happy holidays!
by anhungxadieu
28 Oct 2017, 05:11
Forum: News
Topic: Fabric Engine EOL
Replies: 52
Views: 47611

Re: Fabric Engine EOL

So sad! :(
by anhungxadieu
11 Sep 2017, 18:29
Forum: Maya
Topic: maya api closet location equivalent?
Replies: 7
Views: 4671

Re: maya api closet location equivalent?

I'm not familiar but I'm guessing there's no such concept as locations. You might have to do actual coordinate comparisons to find the closest triangle to your point, get its 3 points, 3 attributes values from those points, and interpolate these after that, depending on the exact position of your l...
by anhungxadieu
11 Sep 2017, 12:59
Forum: Maya
Topic: maya api closet location equivalent?
Replies: 7
Views: 4671

Re: maya api closet location equivalent?

recently, i start to learn c++ maya api. If you already familiar with it, please point me some direction! :-B
by anhungxadieu
11 Sep 2017, 11:39
Forum: Maya
Topic: maya api closet location equivalent?
Replies: 7
Views: 4671

Re: maya api closet location equivalent?

Thank for the reply rray,
But i want to get the "location" or another attribute inside the mesh.
by anhungxadieu
09 Sep 2017, 10:35
Forum: Maya
Topic: maya api closet location equivalent?
Replies: 7
Views: 4671

maya api closet location equivalent?

Hi everyone?
Sorry to asks this? :) but if someone already know maya api, can give me some idea regarding "closet location"?
thanks in advantage!
by anhungxadieu
17 Jul 2017, 16:33
Forum: ICE Tutorials
Topic: uv blendshape
Replies: 4
Views: 5095

Re: uv blendshape

Hi, Thank you guys for nice idea! I got it, it's look like one we already created one before "deform by uv". I just wonder there is no way to directly do "uv to location" :D (it's joking we already have one and "get closet location" have better performance!). Some stuff...
by anhungxadieu
15 Jul 2017, 04:52
Forum: ICE Tutorials
Topic: uv blendshape
Replies: 4
Views: 5095

uv blendshape

Hi there,

Is there the way to create similar result like this in ice?
by anhungxadieu
05 May 2017, 11:53
Forum: Fabric Engine
Topic: fabric engine skinning research
Replies: 27
Views: 14008

Re: fabric engine skinning research

Nice ! Just wondering, how you got weights and bind pose, do you have some hidden connection to your FE operator. This is Alembic attribute. Actually, i Just modify the source code from rigging toolbox has been provide by FE and try to get my head around with that and finally i got this result. The...
by anhungxadieu
05 May 2017, 07:30
Forum: Fabric Engine
Topic: fabric engine skinning research
Replies: 27
Views: 14008

Re: fabric engine skinning research

Recently i have time to do some r&d regarding skinning in Fabric Engine again, and here is how it going :D
by anhungxadieu
26 Jan 2017, 08:43
Forum: Houdini
Topic: Biosuit WIP
Replies: 52
Views: 18744

Re: Biosuit WIP

cool! the rig look complicate :-?
by anhungxadieu
31 Dec 2016, 05:00
Forum: Houdini
Topic: Quick Start Tutorials
Replies: 2
Views: 4062

Re: Quick Start Tutorials

cool stuff! Are you also available for some question? :)
by anhungxadieu
23 Dec 2016, 03:59
Forum: Feedback
Topic: Season's greetings
Replies: 6
Views: 5805

Re: Season's greetings

Merry Christmas to everyone!
by anhungxadieu
14 Dec 2016, 08:46
Forum: ICE
Topic: How to make straight strand like tron
Replies: 5
Views: 1834

Re: How to make straight strand like tron

are you use Arnold to render?
by anhungxadieu
05 Dec 2016, 08:58
Forum: Houdini
Topic: citiEngine to houdini
Replies: 0
Views: 4159

citiEngine to houdini

some research in houdini recently, try to find a good workflow to procedural create city.
thank for watching!
by anhungxadieu
03 Dec 2016, 16:03
Forum: ICE Tutorials
Topic: strand from polygon
Replies: 1
Views: 4477

Re: strand from polygon

well i found a way not a good way but somehow it's working