Search found 196 matches
- 15 Jun 2014, 19:20
- Forum: ICE
- Topic: Some help stick and unsticking particles with collision?
- Replies: 10
- Views: 1674
Re: Some help stick and unsticking particles with collision?
Ok, so here's the what I'm trying to get as an end result... I have the balls being picked up by the large sphere, but they need to stay alive while stuck to the sphere for about short time (to be determined) and then delete. I've tried setting the age limit upon the first trigger, and then use a &q...
- 13 Jun 2014, 23:24
- Forum: ICE
- Topic: Some help stick and unsticking particles with collision?
- Replies: 10
- Views: 1674
Re: Some help stick and unsticking particles with collision?
One more thing...after the second state is reached, where would a modify particle size be plugged to make the particles newly stuck to the ball scale down to zero over time?
Would one more state be needed? It seems like that resizing could be done in the second state node.
Would one more state be needed? It seems like that resizing could be done in the second state node.
- 13 Jun 2014, 22:45
- Forum: ICE
- Topic: Some help stick and unsticking particles with collision?
- Replies: 10
- Views: 1674
Re: Some help stick and unsticking particles with collision?
Easy for Steve Blair. Thanks Mr Blair...going in my ICE notebook.xsisupport wrote:Seems easy enough
- 13 Jun 2014, 21:21
- Forum: ICE
- Topic: Some help stick and unsticking particles with collision?
- Replies: 10
- Views: 1674
Re: Some help stick and unsticking particles with collision?
haha, I know. I wasn't sure what to do next. This is where I'm lost.Bullit wrote:Well might change to another state that doesn't have the stick to location with that sphere. So i would just put another state. It seems in your setup your trigger is doing nothing.
- 13 Jun 2014, 20:39
- Forum: ICE
- Topic: Some help stick and unsticking particles with collision?
- Replies: 10
- Views: 1674
Some help stick and unsticking particles with collision?
I have a simple setup which will represent the larger scene, once I figure out how this can be done.... I want to have the red balls sticking to a turbulent coil (which I already have set up with stick to location -- see image). When the green ball moves across the area, I want the red balls to beco...
- 19 May 2014, 00:59
- Forum: Announcements
- Topic: Strand Collision Framework
- Replies: 23
- Views: 26807
Re: Strand Collision Framework
This is great and it seems to work perfectly for hair once the emitter is set to segments instead of capsules.
Is there a way to taper the ends?
Is there a way to taper the ends?
- 21 Apr 2014, 15:17
- Forum: Announcements
- Topic: emTopolizer2 v.2.2 (featuring "the new polygonizer core")
- Replies: 14
- Views: 13014
Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")
If you use Softimage and don't have this plugin, there's so many things you won't be getting done.
- 30 Mar 2014, 21:15
- Forum: ICE
- Topic: caached particles dont load...
- Replies: 7
- Views: 1811
Re: caached particles dont load...
Thanks. I've got something that works more often by using your method.origin wrote:If you have icetree also in modeling stack, duplicate the pointcloud and apply cache to this pc (so modeling stack will stay and mixer op will be over it). Also caching with animate->plot is most reliable.
- 27 Mar 2014, 19:28
- Forum: Open Discussion
- Topic: Migration to maya/max = turn the other cheek
- Replies: 20
- Views: 5380
Re: Migration to maya/max = turn the other cheek
The phrase "class action lawsuit" had run through my head. But would there really be any legal grounds for it?
- 25 Mar 2014, 17:45
- Forum: ICE
- Topic: caached particles dont load...
- Replies: 7
- Views: 1811
Re: caached particles dont load...
This is now driving me crazy too. If I reload a scene with cache on file node in an ICE tree, I can't see the particles, even though the cache sequence exists and is in the right location. I have to re-write the sim for it to work.
- 22 Mar 2014, 19:53
- Forum: General & Troubleshooting
- Topic: RETIREMENT Q&A
- Replies: 32
- Views: 25706
Re: RETIREMENT Q&A
Why would any of you stay with Autodesk after this BS? Do you really want to keep giving them your money? There's other software besides Maya and MAX.
Autodesk is never going to stop doing what they do if you keep supporting them with your money.
Autodesk is never going to stop doing what they do if you keep supporting them with your money.
- 22 Mar 2014, 19:48
- Forum: ICE
- Topic: caached particles dont load...
- Replies: 7
- Views: 1811
Re: caached particles dont load...
Happens to me too. It's a dodgy system.
Are you applying cache on file node to the ICE tree with the particles, or making an empty pointcloud?
Are you applying cache on file node to the ICE tree with the particles, or making an empty pointcloud?
- 21 Mar 2014, 16:35
- Forum: General & Troubleshooting
- Topic: Ever had you computer go to sleep in the middle of a render?
- Replies: 5
- Views: 1315
Re: Ever had you computer go to sleep in the middle of a render?
I have one computer that won't go to sleep no matter what's set in the options. I have to do it manually.
- 21 Mar 2014, 15:35
- Forum: General & Troubleshooting
- Topic: Ever had you computer go to sleep in the middle of a render?
- Replies: 5
- Views: 1315
Re: Ever had you computer go to sleep in the middle of a render?
Thanks, guys I'll look at all that stuff. What's odd to me is that I've been using Windows 7 since the day it was released, and this has never happened before. The computer never goes into it's sleep mode(I have it set for 2 hours), whether it's serving files as a render master, or actually doing a ...
- 21 Mar 2014, 13:39
- Forum: General & Troubleshooting
- Topic: Ever had you computer go to sleep in the middle of a render?
- Replies: 5
- Views: 1315
Ever had you computer go to sleep in the middle of a render?
I'd say that rendering definitely qualifies as "CPU activity".
- 07 Mar 2014, 22:21
- Forum: ICE
- Topic: Possible to have two separate ICE clouds intercollide?
- Replies: 5
- Views: 777
Re: Possible to have two separate ICE clouds intercollide?
That was the first thing I tried. Did not work.