Search found 697 matches

by iamVFX
18 Oct 2013, 17:51
Forum: Open Discussion
Topic: What if Softimage died?
Replies: 746
Views: 106529

Re: What if Softimage died?

Image
by iamVFX
07 Oct 2013, 14:40
Forum: Open Discussion
Topic: What if Softimage died?
Replies: 746
Views: 106529

Re: What if Softimage died?

Considering FBX:

by iamVFX
07 Oct 2013, 14:18
Forum: Open Discussion
Topic: What if Softimage died?
Replies: 746
Views: 106529

Re: What if Softimage died?

They creating simply creating assets, exporting to Unity/UDK and continuing in that tech. In that context exporting assets with something like FBX is all that you need. By creating assets I guess you mean meshes, cameras, animations and these sort of stuff? It's pretty easy to do in every 3D packag...
by iamVFX
07 Oct 2013, 13:32
Forum: Open Discussion
Topic: What if Softimage died?
Replies: 746
Views: 106529

Re: What if Softimage died?

Bellsey wrote:you don't need some elaborate plugin to 'connect' 3D software to a game engine, a simple file format export is very often more than enough.
"You don't need some elaborate plugin to 'connect' 3D software to a game engine, a simple file format export is very often more than enough."
by iamVFX
03 Oct 2013, 18:38
Forum: News
Topic: No more upgrades (from 2015 onwards)!!!
Replies: 23
Views: 3714

Re: No more upgrades (from 2015 onwards)!!!

To compare (North American market, package with similar features, price from their respective website, does not include subscription where applicable, price subject to change at any time) * Houdini Artist edition single license .... $1999 it doesn't make much sense to buy Houdini without dynamics, ...
by iamVFX
10 Sep 2013, 22:47
Forum: Open Discussion
Topic: Bifröst on FXGuide
Replies: 12
Views: 3317

Re: Bifröst on FXGuide

ok, so i guess it is my problem with understanding of ice kinematics, because why would you do all this hard work of setting it up with not having even slightest performance benefits. now it looks more nonsensical to me personally. bifrost as a code generator seems to be a great idea if you can use ...
by iamVFX
10 Sep 2013, 21:29
Forum: Open Discussion
Topic: Bifröst on FXGuide
Replies: 12
Views: 3317

Re: Bifröst on FXGuide

Not only is it dreadfully slow in softimage compared to just using expressions, oh, so the presentations about how ice kinematics is fast was an autodesk bullshit? i knew that, but thanks for honesty that kind of node-based rigging is native in maya with the hypergraph/node editor. but not in the b...
by iamVFX
10 Sep 2013, 21:05
Forum: Open Discussion
Topic: Bifröst on FXGuide
Replies: 12
Views: 3317

Re: Bifröst on FXGuide

if you look at the article closely, you can see autodesk ad appearing the only reason why ICE is mentioned is compound feature? no custom mesh generation or procedural kinematics i suppose? "A lot of the tasks such as fixing holes etc lend themselves to the interactive workflow in the viewport....
by iamVFX
08 Sep 2013, 21:56
Forum: Open Discussion
Topic: NoFlo Development Environment
Replies: 8
Views: 1930

Re: NoFlo Development Environment

Without this man ICE could not exist...

by iamVFX
05 Sep 2013, 15:29
Forum: Open Discussion
Topic: NoFlo Development Environment
Replies: 8
Views: 1930

Re: NoFlo Development Environment

9 days left and 5000 more needed to complete the pledge, which is really close! By the way, their FAQ explains things a little more. Keywords: Can work completely offline, MIT license, No code generation Q: How about support for {{ insert favorite programming language }}? A: Flow-Based Programming i...
by iamVFX
30 Aug 2013, 16:28
Forum: Open Discussion
Topic: NoFlo Development Environment
Replies: 8
Views: 1930

Re: NoFlo Development Environment

Hirazi Blue wrote:Their platform goals (Android & iOS) do seem a bit limited...
PC also, in browser! It is written in javascript, so whatever system you have, as long as chrome or firefox can run on it
by iamVFX
30 Aug 2013, 15:39
Forum: Open Discussion
Topic: NoFlo Development Environment
Replies: 8
Views: 1930

NoFlo Development Environment

http://www.kickstarter.com/projects/nof ... nvironment

Image

If you like ICE, please back it if you can!
by iamVFX
27 Aug 2013, 16:13
Forum: News
Topic: Maya LT
Replies: 114
Views: 18571

Re: Autodesk goes Adobe

MacOS users will like DX11 features
by iamVFX
09 Aug 2013, 18:13
Forum: News
Topic: Splice for Softimage is here
Replies: 16
Views: 2936

Re: Splice for Softimage is here

HOLY SH
by iamVFX
07 Aug 2013, 11:14
Forum: News
Topic: Some news from Siggraph
Replies: 247
Views: 34594

Re: Some news from Siggraph

:D