Search found 619 matches

by origin
24 Apr 2013, 16:48
Forum: News
Topic: Autodesk, Pixar and Open Subdivs
Replies: 66
Views: 11644

Re: Autodesk, Pixar and Open Subdivs

Wow pixar showing their inhouse software for the first time (?)!
by origin
22 Apr 2013, 18:05
Forum: General & Troubleshooting
Topic: How are you guys doing with 2014? It seems very buggy to me.
Replies: 86
Views: 12885

Re: How are you guys doing with 2014? It seems very buggy to me.

Only used it for modeling (96 hours so far), counted 3 crashes, all after applying Apply Thickness op (1 hang caused file corrupt)
by origin
22 Apr 2013, 18:01
Forum: News
Topic: Autodesk, Pixar and Open Subdivs
Replies: 66
Views: 11644

Re: Autodesk, Pixar and Open Subdivs

This tech is cool because
a) its open
b) its fast
But If you want to make it usable, speak with Foundry (Mari) /other vendors. This subdivs must be implemented across all softwares otherwise it's useless.
by origin
17 Apr 2013, 20:51
Forum: Modeling
Topic: need secondary pivot center
Replies: 10
Views: 1444

Re: need secondary pivot center

I will probably do 3 point rotation tool this month since i need it for modeling
by origin
17 Apr 2013, 20:41
Forum: Open Discussion
Topic: So Impressions
Replies: 32
Views: 3300

Re: So Impressions

Ha didn't noticed it until i saw this topic, and im doing heavy subd modelling for 5 weeks now lol. I think the error gets smaller when there are more vertieces in mesh.
by origin
08 Apr 2013, 18:44
Forum: Modeling
Topic: need better topology
Replies: 12
Views: 2298

Re: need better topology

Yes op listen to spooky,
you need a solid foundation in subd modelling, getting the principles of it like inserting holes, poly flow etc, not fixing bugs on bad model.
by origin
26 Mar 2013, 09:35
Forum: Materials & Shaders
Topic: holes in a surface
Replies: 7
Views: 2026

Re: holes in a surface

I usually model 1-4 holes depending on pattern, duplicate polys and snap & move with help of temp pivot, weld boundary vertices, then again with bigger chunk duplicate, snap, move, weld, and so on...and with final shape apply thickness
by origin
26 Mar 2013, 09:14
Forum: News
Topic: Softimage 2014
Replies: 156
Views: 22873

Re: Softimage 2014

Well thats bit sad release, but to be honest, if I would judge software lifetime from new stuff presented, I say all of 3 all dead ;)
by origin
25 Mar 2013, 19:26
Forum: News
Topic: Modo 701 around the corner
Replies: 80
Views: 11347

Re: Modo 701 around the corner

Thats is the way software should evolve
although this over confident guy speaking is annoying as hell, I assume level of fanboyism among modo users is on par with LW/blender community
by origin
22 Mar 2013, 15:45
Forum: News
Topic: Modo 701 around the corner
Replies: 80
Views: 11347

Re: Modo 701 around the corner

Modo my favourite software that I don't intend to use in next 5 years :)
by origin
20 Mar 2013, 13:08
Forum: Open Discussion
Topic: Best Video card for the best viewport perfomance
Replies: 15
Views: 2547

Re: Best Video card for the best viewport perfomance

I have selection lag with ati 7870...
by origin
15 Mar 2013, 20:01
Forum: News
Topic: Another 3dsmax sneak peak
Replies: 204
Views: 21486

Re: Another 3dsmax sneak peak

So much talk about maya, i think im gonna puke. Maybe Hirazi should move forum to new domain eg. ex-si-community.com
by origin
15 Mar 2013, 14:08
Forum: News
Topic: Mari 2.0
Replies: 2
Views: 782

Re: Mari 2.0

More videos:
https://vimeo.com/thefoundry/videos

Mari is awesome tool, just ended trial period and started saving money, too bad foundry pricing is so high (for me at least..)
by origin
14 Mar 2013, 19:23
Forum: Announcements
Topic: Spoiler Alert: NO SPOILERS ANYMORE
Replies: 295
Views: 32254

Re: Spoiler Alert: NO SPOILERS ANYMORE

opencl is not amd 'thing', and it was created by apple not amd. It's open framework just like opengl, maintaned by khronos. Unlike directx and cuda which are closed frameworks that run on single system (windows) or graphic card (nvidia) Obviously each vendor needs to write own drivers for it, just l...
by origin
14 Mar 2013, 12:55
Forum: News
Topic: Another 3dsmax sneak peak
Replies: 204
Views: 21486

Re: Another 3dsmax sneak peak

Hmm 3d max is dead since version 8, that means no serious dev for last 7 years and its still used, so I think you're overracting. They're only lucky cause of plugin developers. Besides viewport upgrade that doesnt work there were no changes to the "CORE"
by origin
07 Mar 2013, 12:26
Forum: Programming
Topic: Begginers quest...
Replies: 2
Views: 871

Re: Begginers quest...