If he doesn't deserver it, who does?
Voted.
Search found 176 matches
- 11 Jun 2014, 19:37
- Forum: News
- Topic: Eric "MOOTZOID" Mootz is nominated for a 3D World CG Award!
- Replies: 11
- Views: 2543
- 30 May 2014, 16:59
- Forum: Open Discussion
- Topic: dx11 viewport?!
- Replies: 10
- Views: 2222
Re: dx11 viewport?!
There is no such thing as far as I know.
- 14 May 2014, 19:43
- Forum: Announcements
- Topic: A Fistful of Updates (copy/paste Mootzoid Newsletter #53)
- Replies: 9
- Views: 2760
Re: A Fistful of Updates (copy/paste Mootzoid Newsletter #53)
Wait - there is actually a Mootzoid Newsletter?
I never knew - just subscribed. Thanks!![Big Grin :D](./images/smilies/4.gif)
I never knew - just subscribed. Thanks!
![Big Grin :D](./images/smilies/4.gif)
- 13 May 2014, 09:43
- Forum: News
- Topic: Mudbox at 10$/month
- Replies: 27
- Views: 5096
Re: Mudbox at 10$/month
Mudbox looks fine at first glance, but once you actually try to work with it you quickly will struggle to achieve anything at all. It lacks totally basic tools and functionality and is buggy as hell. We actually tried using it on several projects but literally everyone gave up on it.
- 15 Apr 2014, 18:29
- Forum: News
- Topic: Softimage 2015 released
- Replies: 24
- Views: 8417
Re: Softimage 2015 released
[*] Learn some basic MEL scripting, Maya is heavily build on this and sooner or later you will need some little scripts to automate your workflow. Python is good as well if you already know how to program in Python. If you are going to learn scripting learn Python. Please don't waste any time with ...
- 28 Mar 2014, 11:31
- Forum: Open Discussion
- Topic: Migration to maya/max = turn the other cheek
- Replies: 20
- Views: 5385
Re: Migration to maya/max = turn the other cheek
It's all going according to Autodesks plans - every cries out but in the end 90% of all people will still migrate to Maya. People already started to believe the bullshit "we are gonna make Maya so awesome you won't regret it" talk on the mailing list which will probably never happen. Autod...
- 16 Mar 2014, 21:24
- Forum: Open Discussion
- Topic: Anti-Autodesk Strategies
- Replies: 76
- Views: 10593
Re: Anti-Autodesk Strategies
now explain all the effort being put in Bifrost! Considering Autodesk's track record Bifrost might just be a plugin bolted on top of Maya/Max for a single purpose (fluids in this case probably) and the left to rot forever, just like most of Maya's features which were added ever since Autodesk owned...
- 05 Mar 2014, 17:02
- Forum: News
- Topic: Softimage 2015 - What's new
- Replies: 18
- Views: 5146
Re: Softimage 2015 - What's new
Not too bad...
- 13 Feb 2014, 15:04
- Forum: Announcements
- Topic: VrayRT for Softimage
- Replies: 10
- Views: 3410
Re: VrayRT for Softimage
I cannot agree about the "bad support" parts - whenever I had problems the chaos group guys have been super helpful and fast.
- 20 Jan 2014, 20:38
- Forum: Open Discussion
- Topic: updating contracts with AD
- Replies: 15
- Views: 3098
Re: updating contracts with AD
We stopped updating after 2012...
- 17 Nov 2013, 23:27
- Forum: Open Discussion
- Topic: 3d integration with After Effects
- Replies: 14
- Views: 3749
Re: 3d integration with After Effects
Seriously? No.
After Effects is awful for compositing tasks. It is sometimes needed for 2D and motion graphics stuff, but thats it.
That would be a horrible waste of time.
After Effects is awful for compositing tasks. It is sometimes needed for 2D and motion graphics stuff, but thats it.
That would be a horrible waste of time.
- 31 Oct 2013, 17:22
- Forum: Open Discussion
- Topic: What if Softimage died?
- Replies: 746
- Views: 106618
Re: What if Softimage died?
Have you worked with Maya before? The UI is a horrible mess when you are coming from Soft.
- 26 Oct 2013, 13:06
- Forum: Open Discussion
- Topic: What if Softimage died?
- Replies: 746
- Views: 106618
Re: What if Softimage died?
Considering how 2013 was announced as an awesome release with many big features I doubt we will be seeing anything big. Release cycles are way too fast and there are probably not enough developers on the team to bring any new big features.
- 22 Sep 2013, 09:44
- Forum: News
- Topic: The end of post production in next decade?
- Replies: 10
- Views: 3503
Re: The end of post production in next decade?
I think he is talking about the cult created by the old three films.
- 15 Sep 2013, 22:13
- Forum: ICE
- Topic: I want to create this effect also on Ice
- Replies: 10
- Views: 1840
Re: I want to create this effect also on Ice
Why would you need ICE for that? Just put a gobo on a spotlight and rotate it.
- 15 Sep 2013, 16:39
- Forum: ICE
- Topic: Why is generating poitns single threaded ?
- Replies: 6
- Views: 1309
Re: Why is generating poitns single threaded ?
Actually on big meshes volume emission is a time killer. I had to scale down a scene to 100th of the original size recently to be able to work with volume emission at all.