I haven't came here in ages, but it's good to see there a re still active and people are active.
I may try to do a some updates, but it's hard do find some time, soit's going to be sparse and I can't give an ETA.
should set up a Gumroad or something?
Search found 106 matches
- 23 Apr 2020, 15:26
- Forum: Plugins
- Topic: LivePaint plugin
- Replies: 56
- Views: 32472
- 14 Apr 2015, 05:33
- Forum: ICE Compounds
- Topic: Harmonic coordinates deformer with ICE
- Replies: 1
- Views: 4998
- 22 Mar 2015, 17:31
- Forum: Houdini
- Topic: My adventure
- Replies: 11
- Views: 2919
Re: My adventure
Nice stuff!
- 08 Nov 2014, 17:38
- Forum: Open Discussion
- Topic: Guilty Gear and Softimage
- Replies: 5
- Views: 5013
Re: Guilty Gear and Softimage
Indeed, they did a superbe work on this:
- 21 Jul 2014, 03:23
- Forum: News
- Topic: New animation Software ("akeytsu")
- Replies: 67
- Views: 17387
Re: New animation Software ("akeytsu")
Well I'd like to see the rigging part, and how extensible it is (if so)
- 24 May 2014, 14:25
- Forum: News
- Topic: Open SubDivision in Blender
- Replies: 9
- Views: 2535
Re: Open SubDivision in Blender
Exactly and you can use a mixed pipeline the only thing you need is a compatible video card andto declare the OpenGL extention you need in your code.
you can also use a library like glew to make it for you.
you can also use a library like glew to make it for you.
- 17 Apr 2014, 16:45
- Forum: ICE Compounds
- Topic: New Cage Deformer
- Replies: 15
- Views: 7475
Re: New Cage Deformer
Thanks Dan, I'll fix that on my side.(weird that it was working for me)
About the scene I posted on the list, it's waiting for approval, because of the it's size.
it's also 22Kb bigger than the allowed file size in this forum :/
I'll try to reduce it's size tonight.
About the scene I posted on the list, it's waiting for approval, because of the it's size.
it's also 22Kb bigger than the allowed file size in this forum :/
I'll try to reduce it's size tonight.
- 17 Apr 2014, 02:47
- Forum: ICE Compounds
- Topic: New Cage Deformer
- Replies: 15
- Views: 7475
Re: New Cage Deformer
Hi Dan,
Would you be on 2015 by any chances? If yes, I've just posted a scene with the 100% ICE setup on the softimage list.
Please not that in this case the cage have to be triangulated.
I hope you'll get it working!
Cheers
Would you be on 2015 by any chances? If yes, I've just posted a scene with the 100% ICE setup on the softimage list.
Please not that in this case the cage have to be triangulated.
I hope you'll get it working!
Cheers
- 15 Mar 2014, 10:46
- Forum: ICE Compounds
- Topic: Ahmidou Lyazidi custom ICE nodes
- Replies: 2
- Views: 2391
Re: Ahmidou Lyazidi custom ICE nodes
Thanks for the post, I forgot to add the the sources are availlable here:
https://bitbucket.org/ahmidou_lyazidi/ice_nodes/src
I'll post some pictures desribing how to use them tomorrow
Cheers
https://bitbucket.org/ahmidou_lyazidi/ice_nodes/src
I'll post some pictures desribing how to use them tomorrow
Cheers
- 03 Jan 2014, 08:40
- Forum: ICE Compounds
- Topic: New Cage Deformer
- Replies: 15
- Views: 7475
Re: New Cage Deformer
No worries, I'll add the featurerray wrote: ** is there a way so the script could easily test for if the deformed mesh isn't completely inside the cage?
Thanks for sharing this!
- 02 Jan 2014, 20:25
- Forum: ICE Compounds
- Topic: New Cage Deformer
- Replies: 15
- Views: 7475
Re: New Cage Deformer
It should be OK now!!!!
- 02 Jan 2014, 18:12
- Forum: ICE Compounds
- Topic: New Cage Deformer
- Replies: 15
- Views: 7475
Re: New Cage Deformer
Hi, sorry for the late reply. The init compound won't work with the current Softimage version, I should have check this before releasing it.
Anyway, I've updated it with a Python script to generate the coordinates.
Check the first post for the details.
Happy new year!
Anyway, I've updated it with a Python script to generate the coordinates.
Check the first post for the details.
Happy new year!
- 02 Jan 2014, 11:47
- Forum: Plugins
- Topic: OpenVDB to Softimage
- Replies: 138
- Views: 70202
Re: OpenVDB to Softimage
Great work Oleg, and thanks for sharing, this such a usefull tool.
- 18 Dec 2013, 00:24
- Forum: ICE Compounds
- Topic: New Cage Deformer
- Replies: 15
- Views: 7475
New Cage Deformer
Here is a new cage defomer that is giving a better deformation than the factory one based on this paper: http://www.wisdom.weizmann.ac.il/~ylipman/pmvc/pmvc.htm this workflow is temporary removed: "To use it, just conect the initPMVC compound in the modeling region, and the PMVC one in the anim...
- 24 Nov 2013, 01:32
- Forum: ICE Compounds
- Topic: Kristinka Hair 3.0 released
- Replies: 179
- Views: 100102
Re: Kristinka Hair 3.0 released
You can freeze an ICE tree, as soon as the attributes are used in another ICE tree the attributes will stay.
if you are in 2013+ you can eventually create static ice attributes by script ( but not locations).
if you are in 2013+ you can eventually create static ice attributes by script ( but not locations).
- 02 Oct 2013, 02:32
- Forum: News
- Topic: hi,any good news for softimage? will it keep developing?
- Replies: 4
- Views: 1171