Search found 169 matches
- 28 Mar 2014, 09:37
- Forum: Announcements
- Topic: Roadster for Softimage
- Replies: 17
- Views: 6104
Re: Roadster for Softimage
Cool - I'll be looking forward to this.
- 07 Jan 2014, 19:04
- Forum: Rendering
- Topic: Reflect only certain stuff
- Replies: 3
- Views: 1348
Reflect only certain stuff
Is it possible to have certain materials only show other certain objects or refl maps in reflections using v-ray (preferably) or mental-ray, without having to rely on passes?
- 12 Aug 2013, 11:03
- Forum: Animation
- Topic: Altering proportins after animation
- Replies: 3
- Views: 1588
Re: Altering proportins after animation
I'm already relying on Action Clips and tweaking the joints (Ctrl+J) is trivial to work with. I can tweak the upperarm, but then have to reposition lowerarm/hand. when I do this, the entire arm rotates in an undesired angle.
The rig is Biped Rig and unfortunately, no nulls bewteen the bones.
The rig is Biped Rig and unfortunately, no nulls bewteen the bones.
- 12 Aug 2013, 10:37
- Forum: Animation
- Topic: mirror animation
- Replies: 12
- Views: 2839
Re: mirror animation
Thanks for clarifying. This particular animation is somewhat simple. Cloning and applying negative scale on the clone works, but small tweaks are for some reason needed. I think I'll take that route.
- 12 Aug 2013, 10:12
- Forum: Animation
- Topic: Altering proportins after animation
- Replies: 3
- Views: 1588
Altering proportins after animation
I've completed a bunch of character animations. I initially had the character (in different poses) approved prior to animating it, but now the client wants the upperarms to be longer. I've always had a weird time doing this even with no animation - what is the proper way to do it, without affecting ...
- 12 Aug 2013, 00:55
- Forum: Animation
- Topic: mirror animation
- Replies: 12
- Views: 2839
Re: mirror animation
myara: thanks. I'll try that.
- 12 Aug 2013, 00:54
- Forum: Animation
- Topic: mirror animation
- Replies: 12
- Views: 2839
Re: mirror animation
Thanks a bunch - but I have no idea how to use this. I tried loading it up in script editor, selected everything I needed to mirror and then ran the script but got error on line 37. Line 37 says "import gear" - I then found and installed the Gear add-on but that didn't help either. The doc...
- 11 Aug 2013, 22:53
- Forum: Animation
- Topic: mirror animation
- Replies: 12
- Views: 2839
mirror animation
I have a character set up using Biped Rig. I'd like the mesh and animation to mirror completely. Scaling on X messes it up and I've tried plotting the constraints and animation, but didn't have luck with that either.
Can it be done?
Can it be done?
- 17 Jun 2013, 13:02
- Forum: Finished Work
- Topic: Darpa
- Replies: 10
- Views: 3740
Re: Darpa
I do not want to sound like a broken record, but; very nice work
- 23 Apr 2013, 00:29
- Forum: WIP
- Topic: Pagani Zonda Cinque
- Replies: 40
- Views: 10283
Re: Pagani Zonda Cinque
Looks awesome. I'm drewling
- 04 Apr 2013, 21:33
- Forum: ICE Compounds
- Topic: Instance On Curve
- Replies: 62
- Views: 39160
Re: Instance On Curve
Dayum - I stumbled upon the video on Vimeo. This is such nice work. A colleague at a clients place made a Unity script to do similar stuff a while back, and it made me wish I could have something similar in XSI. I've previously done a number of racetracks (in v7 days) and back then it was all manual...
- 03 Apr 2013, 10:40
- Forum: Animation
- Topic: multiple object on path animation
- Replies: 2
- Views: 1322
Re: multiple object on path animation
Notice how the Age value dissapears after you spread out the threads. The moment you touch the slider you once again introduce a fixed value and therefor, all threads jump to same position. Try this one: [media]https://www.youtube.com/watch?v=4yQua6SGf1A[/media] Or: http://home.comcast.net/~jgj252/A...
- 03 Apr 2013, 01:20
- Forum: Cooperation & Jobs
- Topic: Elastic band rig
- Replies: 7
- Views: 2835
Re: Elastic band rig
Yes, pretty much something like that (and using Syflex). Not something I'd be able to come up with within a reasonable amount of time.
- 01 Apr 2013, 22:21
- Forum: Cooperation & Jobs
- Topic: Elastic band rig
- Replies: 7
- Views: 2835
Re: Elastic band rig
It's in the works and I'm told it will be ICE related.
- 01 Apr 2013, 20:51
- Forum: Cooperation & Jobs
- Topic: Elastic band rig
- Replies: 7
- Views: 2835
Re: Elastic band rig
Found.
Thanks for the responses.
Thanks for the responses.
- 01 Apr 2013, 11:19
- Forum: Cooperation & Jobs
- Topic: Elastic band rig
- Replies: 7
- Views: 2835
Elastic band rig
I'm looking for someone who can solve a problem for me - I need it done fast and hopefully someone can jump on this quick. Following image explains the basic idea: http://www.fmcsa.dot.gov/images/cargosecurement-16-04-rob-img-46.jpg The band needs to be elastic so that I can stretch to whatever heig...