Search found 175 matches
- 08 May 2018, 14:52
- Forum: WIP
- Topic: Softimage Nvidia Flex
- Replies: 71
- Views: 146812
Re: Softimage Nvidia Flex
Still waiting
- 26 Mar 2018, 11:32
- Forum: ICE Tutorials
- Topic: Build strand per position sets
- Replies: 0
- Views: 4434
Build strand per position sets
Hi,
Is there a way for me to create some thing like this in one ice tree?
Is there a way for me to create some thing like this in one ice tree?
- 15 Mar 2018, 10:49
- Forum: Rendering
- Topic: Dynamic loading texture
- Replies: 3
- Views: 4680
Re: Dynamic loading texture
Hi, i found the way to do it simple create a script OP filePath = In_UpdateContext.filePath.Value obj = In_UpdateContext.obj.Value fileName = In_UpdateContext.num.Value file = filePath + "\\" + obj +"_"+ str(fileName).zfill(2) + ".png" sel = Application.ActiveSceneRoot....
- 15 Mar 2018, 09:08
- Forum: Rendering
- Topic: Dynamic loading texture
- Replies: 3
- Views: 4680
Re: Dynamic loading texture
Thanks for the answer,
But it's only work with particle in that case source time can be drive by ice attribute
But it's only work with particle in that case source time can be drive by ice attribute
- 15 Mar 2018, 06:02
- Forum: Rendering
- Topic: Dynamic loading texture
- Replies: 3
- Views: 4680
Dynamic loading texture
Hi, i want to animate a texture by loading its from an folder, for example in frame 0 i load texture "A" and in frame 10 i load texture "B" and so on ... Is there a way to do it in softimage?
- 07 Mar 2018, 15:30
- Forum: WIP
- Topic: Softimage Nvidia Flex
- Replies: 71
- Views: 146812
Re: Softimage Nvidia Flex
Cool stuff, i really like the cloth one!
- 27 Feb 2018, 11:40
- Forum: Programming
- Topic: How to use qtevents in pyqtforsoftimage addon?
- Replies: 2
- Views: 4358
Re: How to use qtevents in pyqtforsoftimage addon?
[Solved]
My bad, it's very simple -->
My bad, it's very simple -->
Code: Select all
import sisignals
self.callback = sisignals.signals.siSelectionChange
sisignals.muteSIEvent("siSelectionChange", False)
self.callback.connect(self.xsiSelectionChange)
- 26 Feb 2018, 09:26
- Forum: Programming
- Topic: How to use qtevents in pyqtforsoftimage addon?
- Replies: 2
- Views: 4358
How to use qtevents in pyqtforsoftimage addon?
Hi there,
Does anyone know how to use qt even in softimage? i want to create simple selection change event inside my widget.
Does anyone know how to use qt even in softimage? i want to create simple selection change event inside my widget.
- 09 Feb 2018, 05:46
- Forum: Materials & Shaders
- Topic: Metasl document?
- Replies: 0
- Views: 4495
Metasl document?
Hi there, where i can find document about metasl for softimage?
- 17 Jan 2018, 05:49
- Forum: Programming
- Topic: generate point on edge
- Replies: 12
- Views: 7210
Re: generate point on edge
HI thank rray, I got it work, but actually i'm not call PutUserData form inside of a loop. I just create another class and put the data in there // thuyPointFromEdge Plugin // Initial code generated by Softimage SDK Wizard // Executed Mon Jan 13 15:11:50 UTC+07:00 2018 by Thuy // // // Tip: You need...
- 15 Jan 2018, 15:15
- Forum: Programming
- Topic: generate point on edge
- Replies: 12
- Views: 7210
Re: generate point on edge
Hi, thank rray!
i have a question, it's possible to put multiple userdata?
i try to do in "BeginEvaluate" but it crash like a boss!
i have a question, it's possible to put multiple userdata?
i try to do in "BeginEvaluate" but it crash like a boss!
Code: Select all
pData->pos_array.push_back(v);
pData->id_array.push_back(LONG(vIndecies[i]));
in_ctxt.PutUserData((CValue::siPtrType) pData);
- 12 Jan 2018, 08:18
- Forum: Programming
- Topic: generate point on edge
- Replies: 12
- Views: 7210
- 30 Dec 2017, 03:44
- Forum: Programming
- Topic: generate point on edge
- Replies: 12
- Views: 7210
Re: generate point on edge
The hardest part is to identify which of all these positions go into the strandposition attribute and in which order. Do you plan to use short strands that go across 1 polygon only (looks like that in your picture)? Yes, rray. I like to create a strand position exactly like my image. I think i need...
- 29 Dec 2017, 09:55
- Forum: Programming
- Topic: generate point on edge
- Replies: 12
- Views: 7210
Re: generate point on edge
Hi,
i was modify that code and luckily it's work now. But i still don't know how i can create that effect like my image i posted above
ice node --> https://drive.google.com/open?id=13LYcr ... PZSVDwVNXB
https://www.youtube.com/watch?v=1x2BQw1 ... e=youtu.be
i was modify that code and luckily it's work now. But i still don't know how i can create that effect like my image i posted above
ice node --> https://drive.google.com/open?id=13LYcr ... PZSVDwVNXB
https://www.youtube.com/watch?v=1x2BQw1 ... e=youtu.be
- 29 Dec 2017, 04:41
- Forum: Programming
- Topic: generate point on edge
- Replies: 12
- Views: 7210
Re: generate point on edge
Hi, Didn't know it was possible to generate ICE Geo from C++.. nice to learn! Do you plan to modify the C++ code to do that? Generating a number of particles on the edges of a mesh should be possible in ICE directly without much coding. Yes, i try to modify "PointGeneratorFromGeometry" fr...
- 28 Dec 2017, 18:17
- Forum: Programming
- Topic: generate point on edge
- Replies: 12
- Views: 7210
generate point on edge
Hi i want to create very simple ice node that can generate point on edge, but i'm get lost when it doesn't create number point that i want per edge :( This is a ice node --> https://drive.google.com/open?id=1kL1ToNAh5BVzrDXXK660jQMSItSbriqn // PointGeneratorFromGeometry Plugin // Initial code genera...