Edit:
Ups, I forgot the .kine.global.
Still no global value and the mesh is deformed.
img
Search found 3 matches
- 26 Jan 2014, 21:45
- Forum: ICE & Math
- Topic: How to get global positions of points?
- Replies: 6
- Views: 5715
- 26 Jan 2014, 20:51
- Forum: ICE & Math
- Topic: How to get global positions of points?
- Replies: 6
- Views: 5715
Re: How to get global positions of points?
Seriously, I'm newbe. I don't know how to do that.you just need to show the values after the multiply-Node
I made a "green V" on the yellow line after the multiply-Node but that didn't show the values.
- 26 Jan 2014, 20:11
- Forum: ICE & Math
- Topic: How to get global positions of points?
- Replies: 6
- Views: 5715
How to get global positions of points?
Hi folks, I'm currently working on a script to collect global positions of points from a selected mesh. That works as long as I don't rotate two or three axes of the mesh. After some stressful hours I got to know about ICE and thought it might be an alternative. In these green boxes are the local ve...