Search found 47 matches

by TheDutchOracle
17 Jul 2015, 22:46
Forum: Open Discussion
Topic: video encoding - h.265
Replies: 12
Views: 2287

Re: video encoding - h.265

it's not in media encoder yet.

We are attempting to recompile a version of ffmpeg et the moment.
by TheDutchOracle
16 Jul 2015, 14:17
Forum: Open Discussion
Topic: video encoding - h.265
Replies: 12
Views: 2287

Re: video encoding - h.265

too bad they don't offer a trial or demo.
they say they cannot guarantee it with XEON processors and 4K footage.
by TheDutchOracle
16 Jul 2015, 11:31
Forum: Open Discussion
Topic: video encoding - h.265
Replies: 12
Views: 2287

video encoding - h.265

Hi guys, i have a video encoding question for a project that we are doing. We have a prores 422 hq (2 minutes) And we need to encode it to H265 Yuv 420 10 bit LE 38 constant bit rate UHD resolution (3840 x 2160) (so no h.264, but the new h.265!) Anybody any idea on how to do this? Any idea would be ...
by TheDutchOracle
16 Apr 2015, 17:17
Forum: Cinema 4D
Topic: RealFlow Core C4D
Replies: 2
Views: 4453

Re: RealFlow Core C4D

Interesting development.

Making realflow even more competitive with cheaper alternatives (X-particles and Navie in Cinema 4D, Bifrost in Maya etc).
by TheDutchOracle
16 Apr 2015, 08:47
Forum: 3ds Max
Topic: 3ds Max 2016
Replies: 38
Views: 18956

Re: 3ds Max 2016

... but you could say the same about Expresso in Cinema4d, which is (I think) the closest equivalent to MCG. Exept xPresso is not merely specialised in modeling. (They said this in Max is primarilly focused on modeling, for now). Xpresso in Cinema 4D can get every parameters of every object that yo...
by TheDutchOracle
02 Apr 2015, 12:03
Forum: Cooperation & Jobs
Topic: Looking for Studios for Full CG Animated TV Spot
Replies: 4
Views: 1541

Re: Looking for Studios for Full CG Animated TV Spot

I also confirmed it's real : )
just looked bot-like at first
by TheDutchOracle
30 Mar 2015, 16:47
Forum: Open Discussion
Topic: max 2016...video
Replies: 18
Views: 3885

Re: max 2016...video

Only xpresso is not multi threaded, this thing inside Max will be is my understanding.
by TheDutchOracle
30 Mar 2015, 09:22
Forum: Open Discussion
Topic: max 2016...video
Replies: 18
Views: 3885

Re: max 2016...video

What if is is as good as ICE was in the beginning? (Wich i doubt at the moment yet.)

Will MAX get more Softimage users then maya then?
by TheDutchOracle
28 Mar 2015, 09:55
Forum: 3ds Max
Topic: Rumors about 3ds Max 2016
Replies: 30
Views: 13344

Re: Rumors about 3ds Max 2016

NNois wrote:don't forget the real facts... this is 2016 and you don't have any ipr or similar with vray

What do you mean no IPR? you understand that you do have vray RT right?
by TheDutchOracle
27 Mar 2015, 19:50
Forum: 3ds Max
Topic: Rumors about 3ds Max 2016
Replies: 30
Views: 13344

Re: Rumors about 3ds Max 2016

This is how it looks:
maxnodes.jpg
by TheDutchOracle
14 Feb 2015, 19:12
Forum: Cinema 4D
Topic: Arnold for Cinema4D
Replies: 31
Views: 13736

Re: Arnold for Cinema4D

This is a large picture for in a forum, only now i scrolled to the right to see the rest :) These settings look indeed quite low at first glance, but there is no knowledge about the samples in the shaders and lights. (these can also make the difference between a heavy scene and a light scene). + the...
by TheDutchOracle
14 Feb 2015, 14:39
Forum: Cinema 4D
Topic: Arnold for Cinema4D
Replies: 31
Views: 13736

Re: Arnold for Cinema4D

It depends. I'm also a beta tester for Arnold in C4D. The progress is really impressive. As with any render, rendering a still frame can make you to crank up some settings you would otherwise not do when rendering a animation. Sometimes (as with any render) i set up a scene, and just crank up the se...
by TheDutchOracle
23 Nov 2014, 09:30
Forum: Open Discussion
Topic: Will the MAYA node editor ever become an ICE clone?
Replies: 12
Views: 3645

Re: Will the MAYA node editor ever become an ICE clone?

Thanks for that description Mathaeus.
That makes sense to me (not having using mayas node editor).
I didn't know it was so cumbersome (that many connections for such simple things).
by TheDutchOracle
22 Nov 2014, 11:58
Forum: Open Discussion
Topic: Will the MAYA node editor ever become an ICE clone?
Replies: 12
Views: 3645

Re: Will the MAYA node editor ever become an ICE clone?

So if i'm correct, it's more cluttered and therefore more complex to 'read' and create?
But it does have access to a lot inside maya? That actually sounds ok.

Houdini is also all node based, maybe same complexity? i liked working with houdini a lot.
by TheDutchOracle
20 Oct 2014, 16:00
Forum: ICE
Topic: ICE node or compound to python
Replies: 10
Views: 2185

Re: ICE node or compound to python

In this quick example i created a copy of the cloner object and pressed "C" The positions of the copied clones are dictated by each clone item (possible by using it's index ID) without 'mograph selection' thing ;) By the way, the visibility of the actual clones (in the cloner object) is tu...