Search found 1129 matches
Re: S-USD
hum ... I don't know, I don't think my comments were like "personal attacks" (?), but were perhaps criticisms in regards to what eventually happened. For example, It didn't take many talks with Marc Petit at Soft to eventually convince him that maybe the "Surface Continuity Manager&qu...
- 03 Mar 2024, 23:35
- Forum: Open Discussion
- Topic: EOL Western VFX ?
- Replies: 0
- Views: 536
EOL Western VFX ?
Now that we are well after all strikes, what are producers waiting for, before getting things moving again? If you search for "Maya" on Indeed or Linked-in Jobs, almost 100% of them are for realtime "tech artist" positions. If you search for "compositing", there remains...
Re: S-USD
It looks like both addons require the same pre-compiled library, but with different versions. The S-USD loads first and loads the required library. Then Sycles loads, sees that the required library is already loaded and tries to use it, but it requires a different version and fails. Both addons are...
- 03 Mar 2024, 20:22
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 487852
Re: Cycles for Softimage
I think that Cycles does not support the color variation along strands. But it supports intercept attribute, which measure the proportion of the point along the strand (black at the root and white at the tip). You can use it the shader tree to change the color along strands. Hi! thanks for the clar...
Re: S-USD
Although it would be nice for this to get updated, ( for interop ) right now, USD is still to an extent "in shambles". So the format(s) would probably change again and again, and so it might not really be worth the effort, until things "stabilize" with the format(s) . ... while h...
- 24 Jan 2024, 02:22
- Forum: ICE
- Topic: Create a Vector from a diffent a position between 2 objects
- Replies: 4
- Views: 1660
Re: Create a Vector from a diffent a position between 2 objects
Hi, I wasn't sure if the shown vectors or Ice trees were from the mesh or the PointCloud, and were these visualized vectors in the default "vector trails" mode ? Also, first I thought you wanted to set the direction and perhaps velocity of particles, and maybe it was ? https://www.dropbox....
- 19 Jan 2024, 17:44
- Forum: ICE
- Topic: Create a Vector from a diffent a position between 2 objects
- Replies: 4
- Views: 1660
Re: Create a Vector from a diffent a position between 2 objects
Hi, first I added a "Switch Context" node ( required for getting stuff from other objects ) but what I think made it work was getting the point positions of the grid nearest to the particle https://i.imgur.com/QGE56mj.jpg Then you can use it to set point velocity, or you can also use the v...
- 18 Jan 2024, 16:15
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 487852
Re: Cycles for Softimage
including the pre-denoised output as a channel Hi, After a few tests, just to say that I think you can scratch or forget that, because mixing-in the original noise actually exacerbates the inter-frame variance or results seem better if re-noising using a different noise than the original noise. Tha...
- 18 Jan 2024, 15:58
- Forum: Models&Scenes
- Topic: EZLight-II ( for Sycles II )
- Replies: 9
- Views: 4118
Re: EZLight-II ( for Sycles II )
.. seems to go a step further, by using motion vectors to "warp" pixels to match surrounding frames before merging them :: ( using a much more elaborate city scene, but interior renders are always very good or "difficult" stress tests ) the following suggests that it was me that...
- 16 Jan 2024, 01:46
- Forum: Announcements
- Topic: EOL SI-COMMUNITY 2024
- Replies: 44
- Views: 76346
Re: EOL SI-COMMUNITY 2024
Hi ! here are follow-up videos from "Matevil" released post-cancelation of the Forum EOL, befoire talking about just that ( good news ! ) aaand before making an neat overview / tutorial about ICE particles basics. ( good reminder of basics, today only reproduce-able in Houdini, or maybe Bi...
- 14 Jan 2024, 23:36
- Forum: Models&Scenes
- Topic: EZLight-II ( for Sycles II )
- Replies: 9
- Views: 4118
Re: EZLight-II ( for Sycles II )
Very cool thanks for the detailed information, I'll use this as the FXTree initiation ritual :D FxTree is awkward & "clunky" lol, but it's functional, and perhaps especially it's "built-in". BTW, I mentionned various comp apps, ;; ... if you'd like to reproduce it in Nuke, N...
- 14 Jan 2024, 22:16
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 487852
Re: Cycles for Softimage
Hi! Thanks for your feedback/insight, and sorry cause my list was unsorted if not rather "raw" otherwise, see comments below ;; ____________________________________________________________ 1-2. About AO settings in LightPath. I don't fully understand how these parameters should works in Bl...
- 07 Jan 2024, 21:34
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 487852
Re: Cycles for Softimage
One short question from a person who never used Cycles - why this if we have Redshift 3 (working with RTX 40 etc)? a quote from here https://old.reddit.com/r/Houdini/comments/17yhmha/is_there_any_reason_redshift_is_so_popular_among/ glintsCollide 1 point 1 month ago When RS first came on the scene ...
- 06 Jan 2024, 23:08
- Forum: Announcements
- Topic: EOL SI-COMMUNITY 2024
- Replies: 44
- Views: 76346
Re: EOL SI-COMMUNITY 2024
I'm sure I'm only but one person out of many who's happy about this news! The following is a quite recent video from an Italian Houdini artist, talking about Softimage, ICE, and social media, and making neutral comparisons (pros and cons) with Houdini, seemingly intended for "Laymen" who ...
- 05 Jan 2024, 17:40
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 487852
Re: Cycles for Softimage
Hi! If I can report some issues I encountered with Sycles 2 ; - The "Use AO" toggle in "LightPaths" tab of render settings has no effect ( to "disable", set to zero ) - AO in "replace mode" doesn't seem to have an effect / influence ( same render time, and gra...
- 05 Jan 2024, 16:10
- Forum: Announcements
- Topic: EOL SI-COMMUNITY 2024
- Replies: 44
- Views: 76346
Re: EOL SI-COMMUNITY 2024
I'm sure I'm only but one person out of many who's happy about this news! The following is a quite recent video from an Italian Houdini artist, talking about Softimage, ICE, and social media, and making neutral comparisons (pros and cons) with Houdini, seemingly intended for "Laymen" who w...