e4 Pirate Ident.

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e4 Pirate Ident.

Post by Pooby » 30 Oct 2018, 13:21

I recently completed this job for E4. Needless to say, it was totally Softimage for the CGI elements. All compositing was After Effects and Mocha (I love using Mocha almost as much as Softimage in its own way) I also used Zbrush and Photoshop and Agisoft photoscan and others.


Its the best brief I've ever been given. Basically, they pretty much let me do what I wanted as long as it incorporated the E4 branding, so it was a lot of fun to do.
I had limited time as I was working on other projects during this, so it was squeezed in during 'days off', weekends and evenings for months to get it finished.

Heres a 'breakdown' video showing the comparison with the original plates I shot.


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Re: e4 Pirate Ident.

Post by Maximus » 30 Oct 2018, 13:52

well that was an awesome job Pooby, well done mate, cheers!

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Re: e4 Pirate Ident.

Post by mattmos » 30 Oct 2018, 17:41

Amazing work Paul! Thought I recognised that actor. :o3

I'd love to see a breakdown of some of those cg creatures in more detail, that's a hell of a lot of work for a one man army!

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Re: e4 Pirate Ident.

Post by Grubber » 31 Oct 2018, 09:00

Great work! The end was hilarious :D

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Re: e4 Pirate Ident.

Post by rray » 31 Oct 2018, 12:25

Very nice. You can see it's been fun. And still valid today, in the right hands Softimage can make a small team out of one person.
"as a maya discussion grows longer, the probability of a suggestion involving deleting the preferences approaches one"

softimage resources section (formerly known as rray.de/xsi) updated May 30 2018

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Re: e4 Pirate Ident.

Post by druitre » 31 Oct 2018, 13:05

Great stuff Paul! Cool creature work! Once again a kickass E4 ident :)