ICE Compounds

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  • Sliding Skin, UV from mesh to point position
    by Mathaeus » 25 Oct 2009, 09:32
    9 Replies
    15485 Views
    Last post by Mathaeus
    14 Jul 2012, 21:19
  • Digi Board Strand Compound
    by Werner » 11 Jul 2012, 10:58
    0 Replies
    5176 Views
    Last post by Werner
    11 Jul 2012, 10:58
  • AI Repeat Geometry
    by eternal art » 15 Jun 2012, 14:40
    2 Replies
    8359 Views
    Last post by mihaiNL
    20 Jun 2012, 17:18
  • Dan's ICE Topo Pack 1
    by Daniel Brassard » 04 Apr 2012, 01:10
    11 Replies
    13294 Views
    Last post by caledonian_tartan
    12 Jun 2012, 13:40
  • Get Viewport Kinematics
    by iamVFX » 28 Apr 2012, 17:38
    1 Replies
    2827 Views
    Last post by Matic
    30 May 2012, 17:02
  • Select Polygons Interactive
    by iamVFX » 02 May 2012, 08:53
    6 Replies
    6092 Views
    Last post by iamVFX
    04 May 2012, 17:41
  • New Grass
    by Zybrand » 12 Sep 2011, 19:14
    18 Replies
    23635 Views
    Last post by Cenda
    03 May 2012, 21:44
  • AI_Apply Thickness Compound
    by mjd3d » 13 Sep 2011, 21:43
    13 Replies
    11339 Views
    Last post by Pete
    17 Apr 2012, 11:27
  • Extrude Curve Single and Multi Side
    by iamVFX » 14 Mar 2012, 20:15
    0 Replies
    2163 Views
    Last post by iamVFX
    14 Mar 2012, 20:15
  • Simple Electrical Arcs
    by Matic » 24 Feb 2012, 16:28
    7 Replies
    8294 Views
    Last post by Matic
    28 Feb 2012, 05:31
  • Particle Normals
    by iamVFX » 11 Feb 2012, 17:43
    0 Replies
    4422 Views
    Last post by iamVFX
    11 Feb 2012, 17:43
  • DW_AddParticleToModelsAndInstances
    by dwigfor » 17 Jan 2012, 10:22
    0 Replies
    2526 Views
    Last post by dwigfor
    17 Jan 2012, 10:22
  • Relax Particles
    by fabricio.chamon » 13 Dec 2011, 13:44
    6 Replies
    4404 Views
    Last post by fabricio.chamon
    14 Dec 2011, 05:48
  • Rock Generator
    by fabricio.chamon » 10 Dec 2011, 19:54
    6 Replies
    6274 Views
    Last post by ActionArt
    12 Dec 2011, 16:10
  • Trim Strands by Volume
    by fabricio.chamon » 09 Dec 2011, 19:16
    6 Replies
    4999 Views
    Last post by anyheart
    12 Dec 2011, 15:33
  • Shift Array
    by iamVFX » 05 Dec 2011, 12:15
    4 Replies
    2988 Views
    Last post by Hirazi Blue
    05 Dec 2011, 15:32
  • Fake SSS compound
    by Tekano » 03 Dec 2011, 17:03
    0 Replies
    2177 Views
    Last post by Tekano
    03 Dec 2011, 17:03
  • "AutoZoom", Camera compound
    by nixx » 17 Nov 2011, 02:58
    3 Replies
    3366 Views
    Last post by SamHowell
    18 Nov 2011, 18:19
  • SmartMorph ICE compound
    by Toonafish » 04 Nov 2011, 14:46
    0 Replies
    2454 Views
    Last post by Toonafish
    04 Nov 2011, 14:46
  • Deform by curve-wave-strands Polynoid
    by Maximus » 28 Oct 2011, 00:20
    0 Replies
    1818 Views
    Last post by Maximus
    28 Oct 2011, 00:20
  • Rings Compound
    by iamVFX » 01 Sep 2011, 20:38
    5 Replies
    2725 Views
    Last post by iamVFX
    24 Sep 2011, 19:08
  • Scalar To String Compound
    by mjd3d » 16 Sep 2011, 21:38
    4 Replies
    2950 Views
    Last post by Chris_TC
    17 Sep 2011, 17:50
  • Rational and enhanced Bezier Curves Compound
    by Daniel Brassard » 10 Sep 2011, 03:53
    4 Replies
    4110 Views
    Last post by Daniel Brassard
    12 Sep 2011, 13:09
  • Ice Procedural Door v2.0
    by Voltaje » 28 Jul 2011, 18:23
    3 Replies
    5707 Views
    Last post by druitre
    06 Sep 2011, 15:18