Discussions about SOFTIMAGEs© Interactive Creative Environment©
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Letterbox
- Posts: 391
- Joined: 17 Jun 2009, 12:49
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by Letterbox » 22 Jun 2009, 12:29
Hi,
I'd been looking at strands and see that you can use point,segment,disc,rectangle etc. as the type.
And a thought occurred to me, is it possible to use custom geometry to be the strand shape.
As if it is possible it would open up some very interesting opportunities.
Cheers
Terry
PS if it is... how

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josh1971
- Posts: 1
- Joined: 22 Jun 2009, 10:22
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by josh1971 » 23 Jun 2009, 14:15
Hi
I am currently trying to do just that...if I have any luck , I will post a solution
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danko
- Posts: 4
- Joined: 19 Jun 2009, 07:42
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by danko » 25 Jun 2009, 20:20
This is quite a simple solution to the problem, no custom nodes or anything else (still a ICE noob

), but could do the job...using the spawn trails compound to create another state of particles, that can be controlled via the state machine node to give them instances different from the main ones. tha spawn trails settings done like in the image to have the particle stick at their emission point and to be generated with a costant rate
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CiaranM
- Posts: 87
- Joined: 08 Jun 2009, 23:37
- Location: London
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by CiaranM » 25 Jun 2009, 21:08
Hi,
you can use custom geometry along the strand, but not directly in ICE. Helge Mathee wrote a plugin that does this (it was on SI|Community forum). I think he uses a custom geometry operator to extrude a mesh along the strand.
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Letterbox
- Posts: 391
- Joined: 17 Jun 2009, 12:49
Post
by Letterbox » 25 Jun 2009, 21:15
CiaranM wrote:Hi,
you can use custom geometry along the strand, but not directly in ICE. Helge Mathee wrote a plugin that does this (it was on SI|Community forum). I think he uses a custom geometry operator to extrude a mesh along the strand.
Hey Super D, chow Bella
CiaranM, any chance you remember the name, because you cant search by name, everyone's name is "the area", migration !
UPDATE: After going thru 22 pages - Hopefully Helge or AD will read this, as none of his work seems to have been migrated. ???
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Mathaeus
- Posts: 1778
- Joined: 08 Jun 2009, 19:11
- Location: Zagreb, Croatia
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by Mathaeus » 25 Jun 2009, 22:07
You can find it
here
Anyway, it creates tubes an stripes only, without UVs - you'll need another ICE compound for UVs.
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Letterbox
- Posts: 391
- Joined: 17 Jun 2009, 12:49
Post
by Letterbox » 25 Jun 2009, 22:52
Mathaeus wrote:You can find it
here
Anyway, it creates tubes an stripes only, without UVs - you'll need another ICE compound for UVs.
Hi Mathaeus,
You beat me to it, i was going to update that on 'the area' his plugins are NOT in the downloads, but rather in the links in the copy of the message.
Just in case any one else wonders...