i use softimage biped rigs
a problem emerged when i tried to pose a character,
when i rotate the arm from the side,it looks okay
but when i rotate it from the front,it stretches really bad
also there are some problems with preserving the volume
please note im not experienced with rigging at all,i tried some tutorials
they are not covering that particular issue
i want the character to be able to export in realtime application (like unity3d)
and also since i have to rig a lot of them i use a biped to save time
and i really dont know what works on realtime or not
im only aware that i have to use a shadow rig
i wish for a little help
thanks for reading
