emFluid 3 - banding issue

Discussions concerning plugins for SOFTIMAGE©
Hackney
Posts: 5
Joined: 05 Mar 2010, 10:35

emFluid 3 - banding issue

Post by Hackney » 29 Jul 2010, 11:04

Greetings all,

when using emfluids i always seem to get what looks like stepping or banding.

I tried the photonic explosion demo scene and i'm getting it in there also - see attached.

Anyone know what's going on - user error perhaps? or is this what fluids actually do? Any idea how to get rid of it?

cheers,

Andi.
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Mootzoid
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Posts: 244
Joined: 03 Jun 2009, 16:48
Location: Germany/France

Re: emFluid 3 - banding issue

Post by Mootzoid » 30 Jul 2010, 08:32

Hello Hackney,

There's a little compound I made a while ago to prevent that banding stuff... well, at least to reduce it.
The compound is called "emTool _ Pseudo Sub_Frame on Emission" and you simply plug it into an "Execute on Emit" port of your emission compound.

I'm not sure the compound is included in the emFluid3 package :- so I attached it to this post. Simply copy it into the folder in which emFluid3 is installed.

Let me know if that was of some help !

Cheers,
Eric
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Hackney
Posts: 5
Joined: 05 Mar 2010, 10:35

Re: emFluid 3 - banding issue

Post by Hackney » 02 Aug 2010, 09:37

Thanks for that Eric, most kind. I did find adding about 50 percent helped, just balancing it out so it remains as sharp as possible.

I guess the only other approach is to simulate at daft fps numbers which i've also tried, so i might try a combination of both.


cheers,

H.