hi,
is there some nodes to get point position at every uv sample?
polygon uv sample to location?
-
owei
- Administrator
- Posts: 840
- Joined: 03 Jun 2009, 15:25
- Location: Siegen/Germany
Re: polygon uv sample to location?
hi!
Do you mean texture UV coordinates..?
If YES, try this:
- get data node
- open ppg of get data node
- explore the object you like, dig down into CLUSTERS/Texture_coordinates../Texture_Projection
- here you´ll find several UVs (if they exist...)
- you will get a 2d or 3d point/vector on your get data node..
hope this helps!
cheers,
oliver
Do you mean texture UV coordinates..?
If YES, try this:
- get data node
- open ppg of get data node
- explore the object you like, dig down into CLUSTERS/Texture_coordinates../Texture_Projection
- here you´ll find several UVs (if they exist...)
- you will get a 2d or 3d point/vector on your get data node..
hope this helps!
cheers,
oliver
Founder of www.si-community.com
http://www.pixelpanic.de
http://www.pixelpanic.de
-
jerry7
- Posts: 45
- Joined: 22 May 2010, 01:43
Re: polygon uv sample to location?
yeah, I want to set texture UV coordinates with the different condition of vertex position. But the context is not match. How to solve it?
-
CiaranM
- Posts: 87
- Joined: 08 Jun 2009, 23:37
- Location: London
Re: polygon uv sample to location?
If you want the 3D space position of each UV sample (i.e. pointposition), you need to use nodeposition instead. This should be the same context as the UV coordinates.
-
jerry7
- Posts: 45
- Joined: 22 May 2010, 01:43
Re: polygon uv sample to location?
Thank you very much! it's just what i'm searching for.