thanks for comments guys, sorry for late answer!
#steven07 the combiner node is like a mix node, it just mix the images
little update, i've decide to try to push this further, hopefully i wont fail!
I've thought to introduce a peach tree, and studied some "shot" for an animation.
The idea is to promote a peach based drink.
Basically the idea is to have the tree growing from 0, being hit by wind chrages, peaches fall down, then the drink comes into play
with a flow of liquid floating around the bottles etc.
I have no idea where i'll get stuck but so far i'm trying to get a good looking tree, i've modeled the bottles and gave them a quick shading, need to make the sliver and the proper texture.
The tree was made with t-gen wich was unbelievable powerfull in that creation, i needed some precise things and i've found it very complex but it gives you so much control you'll love it.
Big thanks to Eric Mootz for his awesome update on emPolygonizer, now i can use motion blur on the liquid sim
enough talk, here are 2 raw render for preview purpose
bye, Max
