How to create a ramp like this?

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jerry7
Posts: 45
Joined: 22 May 2010, 01:43

How to create a ramp like this?

Post by jerry7 » 14 Jul 2010, 02:37

How to create a ramp like this in render tree? i can't make it with the gradient shader .
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g.m.
Posts: 9
Joined: 04 Jun 2010, 22:45
Location: London

Re: How to create a ramp like this?

Post by g.m. » 14 Jul 2010, 08:46

You could set the gradient type to horizontal, add a cylindrical texture projection, then set uv generation to implicit on the texture_projection_def ppg. Maybe you need to change the projection plane of the texture support. Probably there's another way of doing this. Hope this helps.

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Hirazi Blue
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Re: How to create a ramp like this?

Post by Hirazi Blue » 14 Jul 2010, 09:01

Not sure if I understand you correctly, but couldn't you achieve this by setting the "Gradient Type" to "Radial Rainbow" and then editing the color markers accordingly?
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g.m.
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Joined: 04 Jun 2010, 22:45
Location: London

Re: How to create a ramp like this?

Post by g.m. » 14 Jul 2010, 09:35

The radial rainbow didn't work for me, but maybe this screenshot explains my method better.
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jerry7
Posts: 45
Joined: 22 May 2010, 01:43

Re: How to create a ramp like this?

Post by jerry7 » 15 Jul 2010, 09:02

it maybe can't apply to a sphere with many tiles.
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g.m.
Posts: 9
Joined: 04 Jun 2010, 22:45
Location: London

Re: How to create a ramp like this?

Post by g.m. » 15 Jul 2010, 17:04

You could use the picture from your first post to create a texture in photoshop or is it necessary to do it in xsi?

jerry7
Posts: 45
Joined: 22 May 2010, 01:43

Re: How to create a ramp like this?

Post by jerry7 » 16 Jul 2010, 02:23

I want make a spin animation. Thank you anyway!