new test about my crowd simulation tools.

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hchs
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Joined: 03 Jun 2010, 12:42
Skype: hchs

new test about my crowd simulation tools.

Post by hchs » 28 Jun 2010, 03:04

hi,This is the connection before:

http://www.xsibase.com/forum/index.php? ... 03&start=0

I added some orientation limit.and the new test:
1000 fighters collision avoidance:

http://vimeo.com/12895076


520 fighters:

http://vimeo.com/12896156


lucky!

(Moderator edit - Please use the URL-tags,
without them your links simply don't work!
I embedded your videos using the vim-tags - HB)

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Hirazi Blue
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Joined: 04 Jun 2009, 10:15

Re: new test about my crowd simulation tools.

Post by Hirazi Blue » 28 Jun 2010, 07:23

Impressive... ^:)^
Will this toolset eventually become availabe to the "public" :ympray:
or is it strictly a personal project?
Stay safe, sane & healthy!

hchs
Posts: 8
Joined: 03 Jun 2010, 12:42
Skype: hchs

Re: new test about my crowd simulation tools.

Post by hchs » 29 Jun 2010, 03:38

Thanks for edit.
Last year, I have come across similar projects, some reasons, did not work, now, I do these are just personal interest.
If completed, those will be sell or share.
However, there is much work to do, I do not know how make it be .addon files,and,Through what channels to sell.

First, I will try to complete in spare time.

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Hirazi Blue
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Re: new test about my crowd simulation tools.

Post by Hirazi Blue » 29 Jun 2010, 09:22

I assume the performance shown in the videos is real-time (no caching)?
Stay safe, sane & healthy!

hchs
Posts: 8
Joined: 03 Jun 2010, 12:42
Skype: hchs

Re: new test about my crowd simulation tools.

Post by hchs » 30 Jun 2010, 03:32

the videos is not real-time ,those are camera capture,
:)

hchs
Posts: 8
Joined: 03 Jun 2010, 12:42
Skype: hchs

Re: new test about my crowd simulation tools.

Post by hchs » 05 Jul 2010, 02:06

Sliding Step Control:
http://vimeo.com/13086974

hchs
Posts: 8
Joined: 03 Jun 2010, 12:42
Skype: hchs

Re: new test about my crowd simulation tools.

Post by hchs » 01 Aug 2010, 21:42

and 1600 soldiers fighting:

As you can see, there is also some errors to solve ..