Perhaps someone can help me.
I often need to export objects from XSI to 3DMAX. (using FBX format)
All objects that come to 3DMAX have the following line in their properties - MapChannel:1 = UVChannel_1
Is it possible to transfer other properties from XSI (which I need) instead of this one?

https://postimg.cc/n9YwpMCX