ShapeSizeAbsolute problem

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Werner
Posts: 157
Joined: 09 Jun 2009, 11:30

ShapeSizeAbsolute problem

Post by Werner » 07 Jun 2010, 13:44

Hi guys,

I have a problem rendering strands that moves closer and further away from camera. The strand size stays constant no matter
how far it is from camera, so...

According to the docs here http://softimage.wiki.softimage.com/index.php/Strand_Dynamics
I should use the ShapeSizeAbsolute attribute, but could not find it under the list off attributes under the pointcloud. I tried to create this myself, but it does not work.

Any ideas...I'm tired so, maybe I'm missing something really stupid.

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Hirazi Blue
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Joined: 04 Jun 2009, 10:15

Re: ShapeSizeAbsolute problem

Post by Hirazi Blue » 07 Jun 2010, 14:12

Sorry, but I have to ask: you're using Softimage 2011?
Stay safe, sane & healthy!

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Werner
Posts: 157
Joined: 09 Jun 2009, 11:30

Re: ShapeSizeAbsolute problem

Post by Werner » 07 Jun 2010, 14:27

No, I'm still on 2010...is that part of the problem?

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Hirazi Blue
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Posts: 5113
Joined: 04 Jun 2009, 10:15

Re: ShapeSizeAbsolute problem

Post by Hirazi Blue » 07 Jun 2010, 14:28

Yes, sadly, the "ShapeSizeAbsolute" attribute was introduced with Softimage 2011... :(

edit: stupid typo: I meant 2011, not 2010 8-}
Stay safe, sane & healthy!

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wacom
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Re: ShapeSizeAbsolute problem

Post by wacom » 25 Jun 2010, 15:01

man that sucks...there has to be a way to "fix this" though with an ICE setup that "inverts the math" so that camera distance can then NOT effect the size. I'm sure there is probably some way to do it with ray casting into the scene too...but I'm REALLY guessing off the top of my head.

Sorry Werner!

EDIT:

Mathaeus posted a bit about it here:

viewtopic.php?f=24&t=447&p=3785
It seems he made up some sort of solution...maybe you could get him to make a compound of it and send it to you?

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