As an attempt to keep my thread names a little more relevant, I start yet another one, which is basically part 2 of another thread here:
viewtopic.php?f=15&t=705
I have a particle setup based on emFluid and I'm using instance shape node to turn my particles into lights. For a while I thought I had got it right, but taking a closer look now, it seems that my results were what I wanted but produced by error
I had accidentally duplicated my point cloud, with one of them instancing lights and the other not - and it somehow produces the results in the screenshot.
While this kind of works, what I would really like to do is to be able to influence the photon intensity and color of each instanced light in ICE - is this possible?
Thanks!
EDIT: the grain in the shot is on purpose, I lowered the photon search radius to 0,1 to see if they actually have color or not.