Future of Render?
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Bullit
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Future of Render?
New Quadros which for first time in years seem to bring something new to the table with RTX series now heavily invested into Raytracing
https://www.anandtech.com/show/13214/nv ... chitecture
Chaos Group Project Lavina with a Quadro RTX 6000 ($6300) real time:
https://www.chaosgroup.com/blog/ray-tra ... ect-lavina
https://www.anandtech.com/show/13214/nv ... chitecture
Chaos Group Project Lavina with a Quadro RTX 6000 ($6300) real time:
https://www.chaosgroup.com/blog/ray-tra ... ect-lavina
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mattmos
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Re: Future of Render?
Really excited about the gaming variants which are coming soon too.
That tech demo from chaos is pig ugly though!
Purpose built ray tracing cores in a consumer scale device is a dream for rendering.
That tech demo from chaos is pig ugly though!
Purpose built ray tracing cores in a consumer scale device is a dream for rendering.
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Bullit
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Re: Future of Render?
Yes, it is ugly, but it was RT with millions of polys.
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owei
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Re: Future of Render?
Impressive numbers but..well, pig ugly is well understated .. 
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Draise
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Re: Future of Render?
Still has quite a bit of rustling - though technically it is impressive. I wouldn't expect less of future tech.
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Bullit
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Re: Future of Render?
Vlado comments in youtube
Vladimir Koylazov
1 day ago (edited)
There are two points. First, it's 100 million triangles of unique geometry (300 billion instanced) - this will be a bit difficult to push through a game engine. Second, there is no precalculation, light map baking, UV unwrapping, material conversion or any other time consuming asset preparation - the scene is directly exported from 3ds Max and dropped into the DXR viewer.
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Bullit
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Re: Future of Render?
From comments seem 2 RTX
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Rork
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Re: Future of Render?
Impressive tech, although still a bit expensive....
But looking forward to real time raytrace rendering in game engines
But looking forward to real time raytrace rendering in game engines
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So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
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rray
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Re: Future of Render?
Is there some technical information out there on the "raytracing cores", like what other capabilities they might have for more general tasks?
This is a step forward but the days seem finally over where technological advancement over the years came without increasing costs. But not even sure if the companies are to blame.
This is a step forward but the days seem finally over where technological advancement over the years came without increasing costs. But not even sure if the companies are to blame.
softimage resources section updated Sep 26th 2026
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Rork
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Re: Future of Render?
No idea on the other capabilities, but the reviews are rolling out now on the web.
We'll have to wait and see what is going on after the digital dust settles I guess...
We'll have to wait and see what is going on after the digital dust settles I guess...
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
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Rork
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Re: Future of Render?
Very nice! 
Not having to bake out lighting will be a massive time saver, especially for larger archviz projects.
Very curious to see where this will be going in the next few years, when the technology becomes affordable enough.
Not having to bake out lighting will be a massive time saver, especially for larger archviz projects.
Very curious to see where this will be going in the next few years, when the technology becomes affordable enough.
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!